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  1. JUg

    PS1/2 [REQUEST] English patch for "Dragon Quest Monsters 1 & 2" (PSX)

    I was devastated to hear that the group stopped working on this :( Surely they could have share what they had done and put it in a repository of some kind? Even with the release of the 3DS remake it would still have been nice to be able to play that version as well.
  2. JUg

    Dragon Quest Builders 2 Modding

    So I got everything, the numbers on the list are not the same as I have, but thats ok. Another question, I can't seem to figure out how to see the animations in Neosis. I see the bones, but I can't see the animations.
  3. JUg

    Hacking macbinary 2 encoded files

    So I've hit a wall in my translation of Dragon Quest Battle Road Victory, the files that have the text are encoded in Macbinary 2 apparently. Stuffit expander doesn't recognize them though. Is there a tool that exists right now to deal with such files, is there a way around it?
  4. JUg

    Hacking Dragon Quest Battle Road Victory Translations Progress

    So I didn't get an answer for my question, but found how to open them with Brawlbox. Yay! Most of the games uses .tpl files for the text, especially anything menu and battle related. This is colossal work as I have to make images for each word, phrase and spell name used in combat and the info...
  5. JUg

    Hacking Dragon Quest Battle Road Victory Translations Progress

    Hi, first post here. First, I'm a huge Dragon Quest fan and Ive began translating Dragon Quest Battle Road Victory for the Wii. Not sure if this is the place to post such a project here, but I have a few questions hackers might be able to anwser to help me progress. First, the disc has files...
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    NinStar @ NinStar: I always thought that capcom shuffled the games in these collection, but apparently they are all...