Search results

  1. O

    Hacking Physical memory.

    Interesting...It runs with no issues on my 4.0.3. Thanks for the port though, I was like you and stumped by the addresses differences in firmware. The kernel mappings are very different below <4.1. Dimok and I could never seem to sync up our schedules to do the port. I'm glad you did it!
  2. O

    Hacking Physical memory.

    I ported TCPGecko to the 4.0 FW, look at the wiiudev pygecko github and look at the pull requests. I submitted a pull request with the correct addresses to make tcpgecko work with 4.0.0 firmware. if not, just hit mine up and it has the right installer and codehandler for that firmware.
  3. O

    Hacking [release]LoadiineV4 + Pygecko

    I haven't turned on the Wii U in a week. I did talk to FunThomas this week about what to do though. Sigh...I just need real life to cut me a two-day break. Probably in a week or two once the dust settles on the new job thing, I'll have some time, but the next week and a half, I'm on the...
  4. O

    Hacking (Noob Hour!) just got another wii on 5.3.2 and need some pointers...

    int x = 0; int *pnt = x; theres a pointer for you ;-)
  5. O

    Hacking Post your WiiU cheat codes here!

    How well does your codehandler work? I'm tempted if I ever get a break from the real world to just write an installer for it. I can hook directly to the game entry point to launch it instead of gecko if its more reliable.
  6. O

    Hacking Exception type DSI occured...

    How bout some context. What exactly where you doing this when you encountered the error? What application is running?
  7. O

    Hacking Simple Cheat Code Loader

    Yes, they do, but they won't cause the computer to crash or the Wii U.
  8. O

    Hacking Simple Cheat Code Loader

    Command-C maybe, Command-Z
  9. O

    Hacking Simple Cheat Code Loader

    Just hit CTRL-C or CTRL-Z. It will end the session. You can than start it up again and it should start. That can happen sometimes....if it happens too many times though, it will hang hang the gecko process.
  10. O

    Hacking [release]LoadiineV4 + Pygecko

    I will answer you in a pm
  11. O

    Hacking [release]LoadiineV4 + Pygecko

    I haven't actually been on gbatemp until today, that is just an idle tab that refreshes to let me know I have updates to look at. I recently took a new job and we are getting our house ready to go on the market to sell. As you can see this is a much bigger priority in my life than Gecko. I...
  12. O

    Homebrew Official Homebrew Launcher for WiiU

    Interestingly enough, If you enable developer tools, the Wii U itself hosts a web page...if we had a stable kxploit, it would be a fun exercise to actually replace the Wii U's hosted page with our own exploits.
  13. O

    Homebrew Official Homebrew Launcher for WiiU

    You don't need internet access, but it does need network activated. setup a 2nd connection that is manually configured. put in the Host IP as the Gateway, give the Wii U a static IP on the same subnet, no DNS and save. You now will have enough network connectivity on that connection and since...
  14. O

    Hacking [release]LoadiineV4 + Pygecko

    Once I can actually get a game to connect and it not crash right away, I'll get in touch with you.
  15. O

    Hacking [release]LoadiineV4 + Pygecko

    I'll do both, and we can see which has better stability.
  16. O

    Hacking [release]LoadiineV4 + Pygecko

    So, it now compiles with no issues, so the port is done, now to get it to connect. I think when I'm done, I'll compile a stand alone .elf as well for HBL.
  17. O

    Hacking 5.5.0 progress

    You go around and brag :-D
  18. O

    Hacking [release]LoadiineV4 + Pygecko

    It was in my github, but somehow I accidently merged my V4 and libwiiu repos together. I deleted them and will upload the source once I have it working.
  19. O

    Homebrew Official Homebrew Launcher for WiiU

    I edited my post....I'll do so later. Going to work now.
  20. O

    Homebrew Official Homebrew Launcher for WiiU

    I set it up to auto load the exploit. It launches it even when I'm not connected to the internet. It's a pain to change it though, So I don't know how much its worth it. Maybe moreso now with a viable Homebrew Launcher. I'm on my way to work, if the interest is there, I'll provide some...
General chit-chat
Help Users