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  1. R

    ROM Hack Project: Isaac

    The job abilities are all independent of one another, so there aren't really any permutations. If you want a easy to reference list, there are already a bunch out there (e.g. - http://www.gamefaqs.com/gba/930369-final-fantasy-v-advance/faqs/46491) To elaborate on what I'm saying, take the...
  2. R

    ROM Hack Project: Isaac

    Basically, every time you get a job level, you get an ability. So if I'm a level 4 mystic knight and a level 2 thief, I'm guaranteed to have the first four mystic knight abilities and the first two thief abilities, and my abilities learned counter will be 6. The thing is, the game doesn't seem...
  3. R

    ROM Hack Project: Isaac

    So I've been using this tool to recreate my psx save, and here's a couple things I noticed: Minor issue, but there seems to be no way to update the "Abilities Learned" attribute for any of characters. It doesn't seem to affect the abilities I can set for the character though, so it's just a...
  4. R

    ROM Hack Project: Isaac

    Cool, thanks for the quick reply - it works now. My psx save is only 6 hrs in, so I suppose I can beef up my guys and run through the story events in turbo mode to set the flags properly. Maybe I'll look around the net a bit and see if there are any saves out there that are closer to Jachol, or...
  5. R

    ROM Hack Project: Isaac

    Hey, I'm having an issue when using this program. When I try to load a save state for FFV, ise.exe crashes (so I have no log file). It also can't find the VBA-M process I am using when I try to use the open process function. I am running VBA-M version 1.8.0, the dlls and exe are all the latest...
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