I'm posting this TEXT_EN.PAC file. It's from the 3Ds version. hoping this can help anyone who would have time to continue this forgotten project. Yeah, it's been a long time. :D
I did experiment changing those values.. but game crashes. I want someone to analyze both files. 2 files in that RAR.
A US(PS2) and Japanese (PSP) ItemInfo.dat. I will use the US file... but within it have to add values for item location.
Hello... I'm working on Way if Samurai 2 Portable translation. I need helped regarding the following files.
I need some more guidance/help on understanding how this file works. Its the ITEM list of the game.
I want to know those values after the headers. Are they Pointers? How does it works...
Thanks for taking a time to test it. Have to work on those text as soon as every event script is working... then i;ll work on formating those text so it would fit. Those white circles are commas. i have a fix for it, but will apply it later.
auto
Yes... the old patch and this one are still...
Way of the Samurai 2 Portable
I have worked on the story scripts on my free time, so i need someone to test it.
If everything is working (story/dialogues), ill move on to add the ENDING scenes and dialogues.
Here's the file...
Back on track... but I need help on translating the Story Script. I've finally extracted all the files for the story.
Edit this files on MadEdit. Any help would be much appreciated and credited.
If possible, please let us stick to official OnePiece english release (like FunMation etc...).
Check...
pre... ano na natapos natin? pwede ba ako hingi sa'yo yung files na natapos mu? i'll use it also for reference....
para na rin mabuo ko yung iba pang translation na nagawa ko.
Translated 2 items on item_text.pac.... also used my edited common_text.pac...
(the website) well I found it useful for reference. I just post it, maybe someone find it useful too.
yep... tried this also (RICE BALL + COOKING KIT - viceversa)... no black screen. Using RICE BALL (not ONIGIRI).
here: *deleted link to game file*
Check this JAP site, this may be useful:
http://xn--08jxc0lxdyfya8d3830blgo4q4a2k5i.labswiki.com/%E3%83%88%E3%83%83%E3%83%97%E3%83%9A%E3%83%BC%E3%82%B8
Anybody here knows a synthesis that uses Riceball (Onigiri) as component? What will I pair with Onigiri to produce something? I'm checking it if will make a BLACKSCREEn on my work.
Bout your extractor... are you going to share it? Can I try it if it's done...
Also, it would be great if someone could make a GUI TEXT/ITEM editor (load-edit-save common_text.pac or common_items.pac).
That would be great... also have you check those values before & after the main text on COMMON_TEXT.PAC & COMMON_ITEMS.PAC?
Like this:
00 00 00 00 04 00 00 00 00 00 00 10 00
00 00 00 XX 00 YY 00 00 00 00 CC CC CC
CC CC 00 ZZ 00 00 00 00 00 00 04 . . . . .
were:
XX is number of...
btw i feel this a good time to remind you guys that sea of thieves was made by rare, who also made DKC1-3 and DK64, alongside banjo kazooie and conker's bad fur day