Guys, Guys, I haven't read through the whole thread to know if this has been answered but here it is. Don't you all think a simple google search wouldn't hurt? I'm playng newer from my usb right now WITHOUT riivolution. Just google Automatic ISO Patcher for Newer SMB.II'll let you guys figure...
can someone lead me in the right direction here? I wanna edit the layouts and animations kinda like what the newer team did. Is their any type of GUI or is there a tutorial I can read on how to hex edit it? I would prefer a gui but anything else will work. Thanks to whoever answers my question.
I can't say for sure, but my guess is you'll need to figure out a way to read/write data to the RFID chip, put Buckshot's data on it, andthen sign the RFID chip with a encoding name, such as Buckshot. Then modify the portal of power to where when it detects the encoding name Buckshot coming from...
Yeah I'll try my best not to give up this project. As for a remake of Luigi U, I can't make any promises since I don't own a wii u or the game to study in order to basically copy and paste the game block by block.
I was recently playing NSMB2 and thought to myself "This game would be really cool to see on the wii" so I have begun the recreation project fo wii! Don't worry, I have done big hacks to wii games before so I know how to do this. I will post some screenshots when I can but until then, wish me luck!
I'm realy sorry but this project has been cancelled... Because its moving to the nintendo wii! Please don't reply on this thread anymore. Reply on the thread I will be starting in the wii section.
I read that capcom had released some more pw games quiet a while back but only in japan. I'm not sure if that true or not but if it is, were their ever any translations for them? If I didn't put this thread in the right place can someone move it for me then? Thanks to whoever answers my question.
New status update!
I have begun designing World 1-3 and have replaced almost all of NSMBDS's graphics with its Wii counterpart to make the game look more like NSMB2 since both games look almost identical (big thanks to mariofanatic64 for pointing that out to me.) In about one week I should have...
Okay. Thanks again. Im sorry for the the triple posting, but my internet was going slow so I couldn't tell if it posted or not xD BTW are you any good at designing custom tilesets cause I wanna get some good graphics for it. Ill be sure to add you name in the credits due to the help you've...
Okay, sounds good. Ill give it a shot in a little while.
Okay, sounds good. Ill give it a shot in a little while. But quick question. Would it be possible to duplicate the sprite inside the NDS rom so that I coulld have a springboard and a note block?
Okay, sounds good. Ill give it a shot in a...
Okay, Ill check that project out but Im gonna go ahead and take a shot at it myself. Ive already completed the first level and will release a proof-of-concept patch in a little while.
Does anyone know if there are note blocks that make you jump higher? If there are, I must be blind xD but...
Some people may have seen my posts along time ago about remaking NSMBU on the Wii or the DS. That project failed and crashed within 2 weeks. So here's what I'm gonna work on now. I own a 3DS and a copy of New Super Mario Bros. 2 for it. Now I know the 3DS has been out for a while and so has the...
I was trying to make a complete replica of NSMBU with my project and these guys are kinda just using graphics from it. But I might pick it up and work on it...