The Supercard GBA flashcarts currently available support DS mode (either via passme or via flashme or via slot-1 flashcart). But keep in mind that the experience is not very good compared to slot-1 cards (all games need to be patched with a PC, max 2GB storage, many games won't work etc). On the...
Wood uses the .nds.sav extension by default while other flashcarts just use .sav. You can either change the settings in the wood menu to read .sav or you can rename the existing .sav files to .nds.sav.
Speaking of non-new models I'd prefer the xl variant over the og one. The og gets scratches really easily and then there is the problem with the top screen getting damaged by the bottom screen
The problem is, that the groundwork is bad. The card is too slow and that can't be fixed with a Kernel update. It might be fixable with a firmware/FPGA update, but we don't even know if that's possible with this card.
The original R4 was limited to 2GB (or to be more prcise: SD. SDHC doesn't work) storage. That's not something that you want to have with modern cards.
I'm not entirely sure how RTS works in detail. But as far as I know, both the flashcart itself (it's FPGA) and the menu have to support it. And...
It's not the same menu. There have also been other flashcarts with RTS in the past (e.g. cyclods ievolution, supercard dsone/dstwo and I think also M3i) and cards without RTS (original DSTT, DS-X and many more). The R4 with RTS that you linked a video about is generally not seen as a good one...
There are many collections that directly provide the ROMs if you buy the windows version. SEGA Mega Drive/Genesis Classics, NeoGeo Pocket Color Collection 1 and 2 (you can get like half of the NGPC library as ROMs), Atari Vault (sadly not available anymore since Atari 50), releases by pixel...
In my opinion the main argument for the DSTWO Plus is the better build quality but that's something that probably doesn't work in the DS scene as buying reason
It is a normal DSTWO including the DS game support and it supports 3DS games with a proper CFW.
(Side note: another cartridge that supports both, DS and 3DS games, is the stargate 3DS)
The DSTWO+ actually supports 3DS games. But it has that CFW approach gateway used and there is no CFW for the latest 3DS system version. It does work with older firmwares tho.
DSTWO cards are pretty rare and expensive because they are still among the best DS flashcarts available today but they...
As far as I know the rule of thumb is that the supercard rumble series doesn't have enough RAM for GBA games while the non-rumble cards have enough. I think that there are also rumble versions of the other sizes
For the first question, I'd see if I can find another makefile that uses C++ and simply copy it. At least for the beginning. Afterwards you can compare them and learn from that. That's basically how 3DS development works. There is close to no documentation apart from existing projects and...
It should work with the GB/GBC cores by budude2 and it might also work with gbstudio patched games. But I'm not completely sure about the GBA side of things. There were also a few recent updates which did some stuff to the clock. I'm not sure if it affects the cores by spiritualized in some way.
do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files )
@The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)