from luaScreen.cpp
static int lua_pixel(lua_State *L)
{
int argc = lua_gettop(L);
if ((argc != 4) && (argc != 5)) return luaL_error(L, "wrong number of arguments");
int x = luaL_checknumber(L,1);
int y = luaL_checknumber(L,2);
u32 color = luaL_checknumber(L,3);
int screen =...