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  1. Coto

    After 14~ years, this place has become a dogshit fest. Not endorsed by me anymore, due to poor...

    After 14~ years, this place has become a dogshit fest. Not endorsed by me anymore, due to poor moderation. Follow me at: https://bitbucket.org/Coto88/
  2. Coto

    [MEDIA]

  3. Coto

    [MEDIA] art

    art
  4. Coto

    art: [MEDIA]

    art:
  5. Coto

    Homebrew Best MP3 Homebrew Player for DS in 2022?

    Every ToolchainGenericDS project out there has been updated to work correctly on NTR / TWL hardware. Even the OpenGL ports: https://github.com/cotodevel https://bitbucket.org/Coto88/ Took a while because building a proper NintendoDS ecosystem for porting 3D stuff, audio stream, games and...
  6. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Nope. Nothing like that. it'd have to be both a SuperFX HLE C core (no processor context whatsoever) ported to ARM assembly in TWL mode and it'd work on TWL units (Super FX1 & 2). Otherwise it'd be SuperFX HLE core in C for SuperFX 1 only.
  7. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Happy new year from Chile! México es país hermano! lml SuperFX in DSi is not possible due to current Snes9X SuperFX being LLE (or a hackish LLE mixed with HLE). 1) SuperFX is 21.4Mhz so you can imagine the 1/10th cycle rule doesn't work @ 133mhz TWL CPU. 133 / 10 = 13mhz (a.k.a only...
  8. Coto

    [MEDIA] art

    art
  9. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Thanks. Merry Christmas to you too. NTR (DS mode) is unsupported, see: The usual steps to download/use SnemulDS are as follows: Head to https://bitbucket.org/Coto88/snemulds/ Pick your branch of choice, if you have a TWL unit (DSi) and Unlaunch installed, you can use "sdd1" branch from the...
  10. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    No because: 1) NTR CPU is too slow for S-DD1 DMA transfer -> PPU (byte per bye emulation transfers). 2) slot-2 memory expansion is scarse among DS users. It was back in the day, and it's now. It's expected. Due to memory constraints, only 1 co processor per branch is available: GIT Branch...
  11. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Merry Christmas! Download Source
  12. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    No worries over here, i've moved on from SnemulDS, except for tweaking it,
  13. Coto

    GBA wireless adapter emulated on 3DS

    DS hardware can definitely do it, the tricky part is getting the IPC / FIFO hardware running at full speed, due to audio playback, along wireless. ToolchainGenericDS does implement a very stable IPC / FIFO hardware API (tested with ARM7DLDI + WIFI, or ARM7DLDI + Audioplayback between ARM7 <->...
  14. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    no, SnemulDS TWL works great in TWL Unit (Japanese DSiLL) as long you follow the instructions. Been using it the whole week. And about a dozen of other users reporting the same. Touchscreen included. There are other issues, mostly related to SnemulDS running out of memory. Not much I can do...
  15. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Well it is now, since i'm not working on SnemulDS anymore. So IDGAF whatever you want to frame me, I've moved onto other stuff (back in 2020, but I wanted to give proper TWL support for SnemulDS first).
  16. Coto

    Steam's new currency change for Argentina and Turkey created a big price increase for certain games

    Spot on!! Our brother argentinians current %s of inflation is at least 1/5 as of Chile in the 70s, when the chilean military government opened Chile's market to US & Europe (locked down from previous Salvador Allende government): Thus, the recovery of Argentina is taking the same route and...
  17. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    In order to achieve the same compatibility as its NTR SnemulDS counterpart, TWL SnemulDS always falls back to NTR memory mapping. TWL memory mapping breaks several games due to mirroring so no. Ask another developer to improve SnemulDS.
  18. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    cfg related errors like update/delete are due to no memory left for further operations, and have nothing to do with cfg creation / deletion. So can't help you there. Rollback the cfg settings using the steps described in the last post, and you'll get your known working game booting again.
  19. Coto

    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    no, and there won't be one (from me) because in order to fit 6M games requires rewriting rom paging code (for NTR backwards compat) otherwise it'd be TWL only. Also the DMA core would have to be rewritten (because SDD-1 performs DMA transfers from ROM directly) 1700423047 Another SnemulDS...
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