@Sophie-bear maybe try dumping them again. Some games i have the header file broke from converting them to cxi and then back to cia. Thats just me but i think that may cause it to fail too.
Just a wild guess
@NekoBit yeah now that i thought about it, that may lead to some confusion since i think ihaveamac's script already searches for them. A better solution would just to search for the files in the root directory and then have a little highlight box/image or even a text string saying something like...
@NekoBit
What about for the files that are needed you write a string/variable the looks for those files "probably in a folder". Then put a string in the main gui saying something like "movable.sed/boot9/blah" not detected if those files don't exist or are not in the folder.
Just my two cents...
That Bulldozer build seems to help with fmv's (although im not sure its specific to that build) but seems to help with Devil Survivor 2 Record Breakers slowdown with fmv's
Wouldnt you just code in a check for the amount of freespace compared to the size of a regular nand size and either cancel the nand backup or ask the user to free up some space/get a bigger sd card
Or the creator of decrypt9 forces you to do a nand backup if it doesnt detect any file names for the nand dumps and tells you on the 3ds its for your own good :)