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    Homebrew Maximum code size of program binary in libNDS with devkitPro

    I've recently run into an issue developing in devkitPro using libNDS. My program's size can exceed half a meg and I believe causes it to overwrite some video buffers. The data section of the .elf binary (when I use the arm-eabi-size tool) is at 100kb and the bss section is into the megabytes...
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