You want to find liblobby, it worked for multiple DSes. I can't seem to find it, as the original page is now down.
EDIT: Wow, did not notice how old this was. Kill me.
Bump for awesome. This is something I've wanted for awhile. Your thoughts about a builtin text editor are spot on. Definitely add it. I think you should expose the frame buffer (Just because it'd be easy), perhaps with functions such as drawPixel, drawLine, etc.
Can you upload Pokedoc's version? I have a 3-in-1 and Project Pokemon seems dead right now. Sorry to ask here, but this thread is probably the most likely place to get an answer.
EDIT: Project Pokemon is back. Ignore me.
Sounds like the last time you've heard anything about Yu-Gi-Oh!, it was still in infancy; hardly a way to make a conclusion. Yu-Gi-Oh! now is a deep strategy game, it's all about 'coherent themes', no more 'throw all the good cards here'.
I can't wait for this game... I... think I might buy...
I think he can. His IDA databases wouldn't contain any proprietary Sony code. It will just allow anyone with IDA to analyze a hypervisor dump (Unprovided as well). Anything done after that... He might get put in limbo like geohot, but the case will go nowhere.
That's kinda funny, since it's no different from, say, a SNES emulator
Regardless, it's definitely some great work. I can imagine the fun he has coding it. I love making VMs and such, and I'm sure he loves it too.
Pretty much my exact thinking. I was like "OMG Twisted Metal is coming back!?" then I was like "Oh, only 3 campaign characters?" Kinda awkward, just shows they're hoping the DLC pulls through. At least there's Sweet Tooth and Mr. Grimm.
lol, the NDS scene is a joke. Literally. The only, and I mean only group I even respect as a release group is BAHAMUT. Every other group is just so childish. It seems most "sceners" in the NDS scene have no idea what the scene is even about. BAHAMUT pretty much ruled the NDS scene once they came...