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  1. zmatt25

    Homebrew Misc Connect Gamecube controller to vWii games?

    that's noentiendo (nintendo) for y'all 1775143849 ill tell u of my setup, since its kinda what youre looking for i used that Forwarder + Gamepad setup before but wanted something more authentic, so I got an original Gamecube controller AND the gamecube port smash adapter for SWITCH 1 and...
  2. zmatt25

    Homebrew Misc Connect Gamecube controller to vWii games?

    Thanks :) Will try out
  3. zmatt25

    Homebrew Misc Connect Gamecube controller to vWii games?

    Is there any way to connect my Gamecube controller to a vWii game launched through USB loader GX? I own an official GC controller adapter and this setup works perfectly fine with Nintendont (aka GC games) but not with Wii titles.
  4. zmatt25

    Wii U to vWii forwarder channels -AC

    Correct. Sorry for the delay.
  5. zmatt25

    Wii U to vWii forwarder channels -AC

    Afaik, signc2wpatxher is just the overclocker. Before aroma, I used to enable it manually every time I booted up vWii mode, and never had any issues. Thankfully, aroma came by and made it automatic. I'd suggest you redo the patches that only lead to emulators/lagging stuff. Anything else will do...
  6. zmatt25

    2y ago I hex edited all my Wii roms to remove the innate dithering filter (horizontal lines and dots). I forgot how to. Lol. Pls help.

    It probably was this code. I don't really remember much about it. Have you used it? I've seen your posts here and there discussing deflicker removal. Do you know anything anout dithering/horiz. line removal? I've been reading that people aay its just RE4 that has it, but I distinctly remember...
  7. zmatt25

    So... did we ever get a tool to apply Riivolution patches to game backups played through USB Loader GX? [vWii]

    When I hacked my Wii U, there was no such tool, which required me to apply the Riiv patches to an entirely separate copy of the game on my PC, and then put that modded game on the console, effectively using 2x the storage. Did we ever get a fix for this? Thanks :)
  8. zmatt25

    2y ago I hex edited all my Wii roms to remove the innate dithering filter (horizontal lines and dots). I forgot how to. Lol. Pls help.

    2y ago I hex edited all my Wii roms to remove the innate dithering filter (horizontal lines and dots), but I distinctly remember finding that method in a hidden corner somewhere, and now I completely forgot how I did that. I tried searching through forums but can't find an answer. I remember...
  9. zmatt25

    Help! N3DS XL turns on, then off immediately. NO pop sound.

    Okay, so THAT is not an issue, then. What can we do next? Btw thanks anlot for the help, i really appreciate it, im rlly stressed by this rn 1744937321 Okay, I've got an update. I managed to boot into recovery mode. Screens remain black, though. Not even the backlights turns on. When booting...
  10. zmatt25

    Help! N3DS XL turns on, then off immediately. NO pop sound.

    Yeah... I'm trying to see what was done wrong there. About boot.firm, though. I don't know, to be honest. It's been so long since I installed Luma back in 2022, I can't remember. I'm guessing it was installed directly to the nand? Idk. TBH, i do remember that when booting the system without...
  11. zmatt25

    Help! N3DS XL turns on, then off immediately. NO pop sound.

    Also, the charging light stays on for 4 secs, then goes off. This happens either with or without the battery. As if it was not detecting it. I did NOT touch the power board though, so I don't know why this would be happening. This entire ordeal happened after a cleanup of the digitizer from the...
  12. zmatt25

    Hacking Super Paper Mario crashes after selecting file

    did this ever get fixed?
  13. zmatt25

    Tutorial Play Super Mario Galaxy using the Wii U GamePad

    hey, a similar error ocurred with me too, so I just used TeconMoon's WiiVC Injector (its the same thing as uwuvci, but only for WiiVC stuff)
  14. zmatt25

    *PROPER* Nintendo 64 emulator for Wii U

    The internal resolution is 480p - that is the resolution the N64 game runs at - and the final output is 1080p because the Wii U upscales its image, but doesn't upscale its rendering resolution - it stays low. My bad. I meant that its not optimized for the Wii U, since it runs only in the vWii...
  15. zmatt25

    Boot to vWii in 480p in AROMA

    Worked! Thanks! :D
  16. zmatt25

    Boot to vWii in 480p in AROMA

    i've tried that but couldn't compile the wuhb file. Asked for help in a homebrew discord server but got no response lol. Do you know how to compile it well? I've tried using this: make APP_NAME="vWii Menu" APP_AUTHOR="Nintendo" ICON="assets/vWii menu icon.png" TV_SPLASH="assets/vWii_TV.png"...
  17. zmatt25

    Boot to vWii in 480p in AROMA

    Pretty simple question: Is there any way to directly boot into the vWii in 480p mode (via a .wuhb or plugin) and then let it automatically return to 1080p when the system reboots into Wii U mode? Before this could be done with a HBL2HBC mod, but since it doesn't work in the Aroma environment, it...
  18. zmatt25

    *PROPER* Nintendo 64 emulator for Wii U

    with overclock?
  19. zmatt25

    *PROPER* Nintendo 64 emulator for Wii U

    For me, GoldenEye runs in 60fps but constantly drops to 15fps and you can't put an FPS limit, so it's constantly framedropping and its just annoying and unplayable at times. Majora's has graphical glitches. The rest work fine I guess, but the point is that they don't look good. Because they run...