Search results

  1. RaymanTheHedgehog

    Homebrew GBARunner2

    It's romhacks working? cuz i tried to use a palette hack for Breath of Fire and just crashes after the Capcom logo fades to black.
  2. RaymanTheHedgehog

    Homebrew GBARunner2

    1-The multiplayer is on hold (maybe we will see a test soon) 2-remap is on the works 3-to be honest, that's impossible unless WFC can be used but the RAM can be a big problem
  3. RaymanTheHedgehog

    Homebrew GBARunner2

    Finally :D Im still thinking about what was crashing Battle Network?
  4. RaymanTheHedgehog

    Homebrew GBARunner2

    @Gericom i was talking about, it's hard to hear the entire gameplay, the audio volume it's like is in 30% or less (i play with max volume and unlike the nds games, GBARunner2 has very low audio, making in some games the audio begin null
  5. RaymanTheHedgehog

    Homebrew GBARunner2

    Yeah, GBARunner2 is envolving very fast, games that haved some very critical issues (Wario land 4, KH:Chain of memories and MANY others) runs nearly perfect. But i find a issues with the sound, it's sounds very low (even if the console has max volume), it's very hard to hear
  6. RaymanTheHedgehog

    Homebrew GBARunner2

    Just wait, a Config menu needs to be implemented first (changing the whole control scheme just for one game is stupid). But implementing something like a Control Scheme per game after the Config menu will be a good idea
  7. RaymanTheHedgehog

    Homebrew GBARunner2

    I found a regress in two Castlevania games Aria of sorrow: Inventory and Soul Set menus hangs the game after return to gameplay Harmony of Dissonance: Hangs on license screen
  8. RaymanTheHedgehog

    Homebrew GBARunner2

    Anyone has tested the GBA ports/remakes? I tested so far these: Deflektor: Playable but Glitches too much Eliminator: Slow without cache, sound not working Castle Master: Playable but the polygons are rendered incorrectly (the screenplay is in the upper-left corner of the screen) Elite - The...
  9. RaymanTheHedgehog

    Homebrew GBARunner2

    Lameboy exist because that, you know?
  10. RaymanTheHedgehog

    Homebrew GBARunner2

    that is likely hard to do because the resolution of the GBA is too much different
  11. RaymanTheHedgehog

    Homebrew GBARunner2

    I don't no. maybe is related with the save format @Gericom what do you think?
  12. RaymanTheHedgehog

    Homebrew GBARunner2

    Maybe a special header or different format?
  13. RaymanTheHedgehog

    Homebrew GBARunner2

    Also will be a fix for Sonic Advance? (I know that game checks for the link cable if the port exist)
  14. RaymanTheHedgehog

    Homebrew GBARunner2

    I approve this, the compatibility list is a mess in orden of support
  15. RaymanTheHedgehog

    Homebrew GBARunner2

    @Gericom are you planning to add a button layout option? (I mean swap the A,B buttons with B,Y like NesDS did or map L & R to X,Y buttons) That can make some game more comfortable to play (specially shoot em' up & Fighting ones)
  16. RaymanTheHedgehog

    Homebrew Is possible to port OutRun to NDS/DSI?

    CannonBall has the source released and considering is very playable (even on an amiga 4000) so… Also the palette in the mega drive port is just, ugly
  17. RaymanTheHedgehog

    Homebrew Is possible to port OutRun to NDS/DSI?

    Considering it was ported to 3DS and Switch (homebrew), i dont think will be impossible to do the same job with the NDS (mostly cuz it's based on Chris White CannonBall engine and don't use emulation, except for the sound chip)
  18. RaymanTheHedgehog

    Homebrew GBARunner2

    I found a regress: Castlevania Aria of Sorrow now has the saving option broken. ARM7 build : Refuses to save/load ARM9 build : Saves but hard resets the game and trying to save again will crash GBARunner2 this also applies to the wramicache builds
  19. RaymanTheHedgehog

    Homebrew GBARunner2

    I tested Rayman Advance and saving finally works (please add that in the wiki)
  20. RaymanTheHedgehog

    Homebrew GBARunner2

    Also, will be implemented a option to changet the button layout?