Homebrew Homebrew game Touhou 6 - Wii port

nikofficial

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A homebrew port of ZUN's 2003 bullet hell danmaku Touhou Koumakyou: Embodiment of Scarlet Devil for the Nintendo Wii.

This project is built on Gensokyo Club's portable decompilation of EoSD, so please send support to them and their future projects.

1. INSTALLATION

Release is HERE!
The installation is pretty straightforward. All you have to do is install the boot.dol, alongside the icon and meta.xml on your sd:/apps/ folder,
and then provide your own game assets (JAPANESE .DAT v1.02h FILES ONLY, english patches or others are not supported.) into sd:/apps/th06 and sd:/apps/th06/bgm.


2. LAUNCHING

Just like you'd launch any other homebrew app, you can do it from either a forwarder .wad or straight from the homebrew channel.

3. CONTROLS

Sideways Wiimote:
DPAD -> Menu movement, In-game movement
2 -> Shoot/Interact
1 -> Focus/Back
+ -> Open menu in-game / Menu button
A -> Bomb/Spell
Home -> Hold to go back to homebrew channel.

Gamecube Controller:
Analog Stick + DPAD -> Menu movement, In-game movement
A -> Shoot/Interact
B -> Bomb/Spell
X -> Skip Dialogue
R Trigger -> Focus/Back
L Trigger -> Shoot/Interact
Z Trigger -> Skip Dialogue
Start -> Open menu in-game / Menu button



747517b50f5e43a8e0caa57601600428.png
 
Last edited by nikofficial,
A homebrew port of ZUN's 2003 bullet hell danmaku Touhou Koumakyou: Embodiment of Scarlet Devil for the Nintendo Wii.

This project is built on Gensokyo Club's portable decompilation of EoSD, so please send support to them and their future projects.

1. INSTALLATION

Release is HERE!
The installation is pretty straightforward. All you have to do is install the boot.dol, alongside the icon and meta.xml on your sd:/apps/ folder,
and then provide your own game assets (JAPANESE .DAT v1.02h FILES ONLY, english patches or others are not supported.) into sd:/apps/th06 and sd:/apps/th06/bgm.


2. LAUNCHING

Just like you'd launch any other homebrew app, you can do it from either a forwarder .wad or straight from the homebrew channel.

3. CONTROLS

This port uses Sideways Wiimote controls.
DPAD -> Menu movement, In-game movement
2 -> Shoot/Interact
1 -> Focus/Back
+ -> Open menu in-game
A -> Spell
Home -> Hold to go back to homebrew channel.


View attachment 590515
Thank you very much.
I see that the port only works with the Wii Remote; is it compatible with the GameCube controller, or is GameCube controller support expected?
I also noticed something related to *TH08* in your repository. Is that also a project being ported to the Wii? I was wondering if it might be possible to create a Wii port of *Senjin Aleste*. Best regards, and thanks again.
 
Thank you very much.
I see that the port only works with the Wii Remote; is it compatible with the GameCube controller, or is GameCube controller support expected?
I also noticed something related to *TH08* in your repository. Is that also a project being ported to the Wii? I was wondering if it might be possible to create a Wii port of *Senjin Aleste*. Best regards, and thanks again.
things related to TH08 are left-overs from the touhou decompilation used for this recomp, as they are also working on a touhou 8 imperishable night decompilation. most likely re-used logic
as for gamecube controller, i am not sure myself as i dont own one, but i will see what i can do to add support for them!
 
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things related to TH08 are left-overs from the touhou decompilation used for this recomp, as they are also working on a touhou 8 imperishable night decompilation. most likely re-used logic
as for gamecube controller, i am not sure myself as i dont own one, but i will see what i can do to add support for them!
I mention the GameCube controller compatibility because I'm building two Wii arcade cabinets, and I'd love to be able to play this port using an arcade stick setup
 
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I mention the GameCube controller compatibility because I'm building two Wii arcade cabinets, and I'd love to be able to play this port using an arcade stick setup
interesting! would love to see your progress on that.
also, thank you for the feedback, gamecube controller support added in the newest release, if theres any issues with it please LMK! i'll also update the main post to include gamecube controls
 

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