Mh4u/Mhxx Cheats, ask me to make something I'll see if I can

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The codes just aren't great on citra, They're great on 3ds though. I don't have the time to make asm ones though.
No problem!
Can you do C.B phial 5 and gunlance ammo 5 for MHXX 1.4? Or can you make C.B sword charge red (not overcharged)?
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I see. I haven't used emulators myself, so I'm not too familiar with the details. It might be best to ask the experts on this platform for advice. Sorry I couldn't be of more help!
Hey dude, Can you please help me with this? This code is for MHXX 1.4
This code makes the C.B blade gauge overcharged
[Prowler Support Gauge Max v1.4]
00A6E840 E3A01B09
00A6E844 E58013DC
00A6E848 E3A00001
00A6E84C EA000000
Maybe u can tweak this to make a "CB gauge red" cheat?

Btw, can you pls do CB phials 5 and gunlance ammo 5 for MHXX 1.4?
 
Last edited by Anmol123,
No problem!
Can you do C.B phial 5 and gunlance ammo 5 for MHXX 1.4? Or can you make C.B sword charge red (not overcharged)?
Post automatically merged:


Hey dude, Can you please help me with this? This code is for MHXX 1.4
This code makes the C.B blade gauge overcharged
[Prowler Support Gauge Max v1.4]
00A6E840 E3A01B09
00A6E844 E58013DC
00A6E848 E3A00001
00A6E84C EA000000
Maybe u can tweak this to make a "CB gauge red" cheat?

Btw, can you pls do CB phials 5 and gunlance ammo 5 for MHXX 1.4?
I don't make codes anymore.
 
Heloo sir, can you convert this mhxx1.2 to 1.4?.
I wanna try slam some head.
[HAVE AERIAL JUMP USING "FORWARD ROLL OR BACKSTEP"]
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010000
90002182 0000011B
0000217C 00010200
10002182 000000A6
20000005 00000000
D2000000 00000000
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010000
90002182 0000009E
0000217C 00010200
10002182 000000A6
20000005 00000000
D2000000 00000000
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010000
90002182 00000037
0000217C 00010200
10002182 000000A6
20000005 00000000
D2000000 00000000
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010000
90002182 00000040
0000217C 00010200
10002182 000000A6
20000005 00000000
D2000000 00000000
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010000
90002182 00000006
0000217C 00010200
10002182 000000A6
20000005 00000000
D2000000 00000000
 
hi, if you're still making codes, i was just wondering if you can perhaps modify the attack multipier for mhxx so it doesn't need to be turned on or off using key combo. thanks a bunch
Post automatically merged:

hi, if you're still making codes, i was just wondering if you can perhaps modify the attack multipier for mhxx so it doesn't need to be turned on or off using key combo. thanks a bunch
 
hi, if you're still making codes, i was just wondering if you can perhaps modify the attack multipier for mhxx so it doesn't need to be turned on or off using key combo. thanks a bunch
Post automatically merged:

hi, if you're still making codes, i was just wondering if you can perhaps modify the attack multipier for mhxx so it doesn't need to be turned on or off using key combo. thanks a bunch
Remove the first line starting with DD, remove the second line starting with DD and everything below it.
 
Does anyone have a code for Infinite Swax Gauge (Sword phial) for MH4U (USA)?
I haven’t attempted to find the pointer myself, as Im limited to my Steam Deck and iPhone right now and already have trouble running certain stuff just to update textures lol
Its a little perplexing that the Charge Blade and Long Sword codes seem to exist, just like in 3U (Long Sword), but no sign of Switch Axe related codes. Seemed like 3U had infinite, quick reload, and fast regen for Sword gauge. Im hoping someone has this for 4U already, before I hafta try and find it myself.
 
Code:
Mh4u codes replace Xs with float value, float can easily be converted to hex here: https://gregstoll.com/~gregstoll/floattohex/

Eur

[1st monster size modifier]
68353628 00000000
B8353628 00000000
60000E28 00000000
B0000E28 00000000
000001B8 XXXXXXXX
D2000000 00000000

[2nd monster size modifier]
6835362C 00000000
B835362C 00000000
60000E28 00000000
B0000E28 00000000
000001B8 XXXXXXXX
D2000000 00000000

US

[1st monster size modifier]
683531B8 00000000
B83531B8 00000000
60000E28 00000000
B0000E28 00000000
000001B8 XXXXXXXX
D2000000 00000000

[2nd monster size modifier]
683531BC 00000000
B83531BC 00000000
60000E28 00000000
B0000E28 00000000
000001B8 XXXXXXXX
D2000000 00000000
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Code:
Mhxx

[Mystery Charms]
08326982 00630161

[Shining Charms]
08326982 00630162

[Timeworn Charms]
08326982 00630163

[Enduring Charms]
08326982 00630164

I need sleep now, I ended up making a whole item cycler just to realize I already have a list of item ids
i wanna ask how to use the charm code, i try to use it on emulator but nothing happen
 
Tengo más experiencia creando trucos para 4U, así que si tienes alguna solicitud compleja para Mhxx, puede que tarde un poco en completarla. Puedo crear versiones tanto europeas como estadounidenses para 4U, y también para las generaciones base. Si redistribuyes alguno de estos códigos, te pido que me des crédito como creador. Gracias de antemano.

Nota: Todos los códigos que creo son gratuitos, pero tienes la opción de pagar por ellos si quieres apoyarme.

Aquí hay un código de Mhxx que no he visto en ningún otro lugar, actualmente no tengo un archivo de guardado completo para Mhxx, por lo que no puedo hacer que cubra más ranuras por ahora:

[Primeras 14 páginas de elementos en la caja max mhxx v1.4]
DD000000 00000008
D3000000 08326B40
C0000000 00000578
A0000002 00000000
10000004 00000063
DC000000 00000004
D1000000 00000000
{Pulsa INICIO para activar}

Editar:

Recientemente he colaborado en un proyecto de 3u. Incluye texturas en alta definición y algunas otras cosas. Lo más destacable son los códigos para corregir las tablas de amuletos. ¡Buena suerte con la caza!

Archivos del proyecto 3u por Erikk194
Hola, ¿alguien podría portar este código a la versión 1.4 de MHXX?
Es el HAVE DOUBLE JUMP v3 B+R de Vermil de la versión 1.2.0.
Ya intenté cambiar el puntero base a 60D3A040 / B0D3A040, pero solo hace que el personaje flote en lugar de realizar los saltos aéreos adecuados.
Código original (1.2.0):

[TIENES DOBLE SALTO v3 B+R]
DD000000 00000102
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010200
90002182 000000BB
0000217C 00040200
10002182 0000000E
20000005 00000000
D2000000 00000000
DD000000 00000102
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00010200
90002182 000000A6
0000217C 00040200
10002182 0000000E
20000005 00000000
D2000000 00000000
DD000000 00000102
60D30170 00000000
B0D30170 00000000
60001B70 00000000
B0001B70 00000000
5000217C 00040200
90002182 0000000E
00000CBC 41900000
D2000000 00000000

Estoy usando Citra con la versión 1.4 del juego.
Agradecería mucho si alguien pudiera crear una versión 1.4 funcional. ¡Gracias de antemano!
 

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