i'll do itGreat work from everyone, as always! Is there any chance of taking a look at Jetpack Joyride eventually once you work through everything else you have queued?
i'll do itGreat work from everyone, as always! Is there any chance of taking a look at Jetpack Joyride eventually once you work through everything else you have queued?
Merged and updated.https://github.com/robzilla10001/SwitchPorts/pull/4 @RobZilla10001
Plenty of ports have come out since my last post from myself
Deus Ex Go, Lara Croft Go and Hitman Go and Ticket to Earth from myself.
How Many Dudes? from boraeskicioglu
Banjo Kazooie recomp (Docklight) from @PalindromicBreadLoaf
Subway Surfers and Angry Birds 2 from @Nagaa
i cant wait pvz 2 reflourished and fruit ninjahttps://github.com/robzilla10001/SwitchPorts/pull/4 @RobZilla10001
Plenty of ports have come out since my last post from myself
Deus Ex Go, Lara Croft Go and Hitman Go and Ticket to Earth from myself.
How Many Dudes? from boraeskicioglu
Banjo Kazooie recomp (Docklight) from @PalindromicBreadLoaf
Subway Surfers and Angry Birds 2 from @Nagaa
Below is my current status. PONIPY should be out very soon.
Candidates:
Currently Working on
> PVZ 2 Reflourished
> Hitman Sniper
> PvZ Ultimate
> The Room 3
> POINPY
Stalled progress issues:
> Bejeweled Classic
> Fruit Ninja Classic
Planned?
Run Sackboy Run
Clone Hero
Street Fighter IV
Kingdom Alliance Rush 5
MBHaxe
Angry Birds Epic
The Room 4
First one isn't possible there's a modded old version of the game to remove online requirement but that version is 32-bit. The second is possible.is it even possible to get an Asphalt 8 or Gangstar Vegas port?
Looking at release date, there is a big chance it crashes on latest Atmosphere.
Omg Cut the Rope too! I was really hoping that'd get a port but didn't want to request too much. Thank you again for all the work you (and all the other porters) have been doing

I just finished trying both of these out. Jetpack Joyride for the most part works great, its just load times in between screens can be quite long (though I'm not sure if that can be fixed). One small feature request, JJ has (at least partial) gamepad support on Android. It seems the D-Pad is properly able to move what's selected on the screen, but there's no confirm button for that (usually it's A but A is set to tap where the cursor is). I'm not sure if it'd make more sense to keep A is tap where the cursor is and make the confirm button something like Y or make A it since ZR also taps where the cursor is. Either way implementing this would be great (mostly for stopping the bonus roulette at the end of runs since with touch controls it expects a swipe)





