Xbox one and series discs are particularly weird. Some of them contain the full game as expected but i think thats a rarity now,
Most physical releases are like this
1. Physical license key there is no data on the disc other than game ID and like a basic executable. Entire game must be downloaded and is functionally a game key card.
2. Discs that don't have the actual full release on the disc, Theres actual data on the disc but Its an unplayable or unfinished build that required the rest to be downloaded off the net. Devs actually mark these games as do not launch without an update.
3. Cross gen discs that only have 1 version of the game on disc. Usually its the xbox one version and you have to download the series S/X version. Sometimes its the other way around.
4. Discs that are effectively a day 0 build. Yes the game is there but without a day 1 or future patch its clearly so unfinished and awful nobody would actually like to play it like this, Halo MCC in a nutshell.
Most physical releases are like this
1. Physical license key there is no data on the disc other than game ID and like a basic executable. Entire game must be downloaded and is functionally a game key card.
2. Discs that don't have the actual full release on the disc, Theres actual data on the disc but Its an unplayable or unfinished build that required the rest to be downloaded off the net. Devs actually mark these games as do not launch without an update.
3. Cross gen discs that only have 1 version of the game on disc. Usually its the xbox one version and you have to download the series S/X version. Sometimes its the other way around.
4. Discs that are effectively a day 0 build. Yes the game is there but without a day 1 or future patch its clearly so unfinished and awful nobody would actually like to play it like this, Halo MCC in a nutshell.







