NooDS-Wii

radicalten

Member
Newcomer
Joined
Jul 6, 2026
Messages
15
Reaction score
21
Trophies
0
XP
32
Country
United States
Hello,

I simply wanted to share that I am currently working on porting Hydr8gon's NooDS emulator to Wii.

See attached screenshot of a working testrom below.
 

Attachments

  • example.png
    example.png
    108.5 KB · Views: 3
Thank you for your interest in the project. For DS games 6-15fps, for GBA games 20-35fps. In terms of game coverage, most games I tested work (it is likely that if it works on NooDS it should work on NooDS-Wii), but it is hard to know for sure without testing every game.
 
Thank you for your interest in the project. For DS games 6-15fps, for GBA games 20-35fps. In terms of game coverage, most games I tested work (it is likely that if it works on NooDS it should work on NooDS-Wii), but it is hard to know for sure without testing every game.

Thanks for this!!! Do you think DS performance could be improved via Wii U overclock forwarder? If I remember correctly, overclocking doesn't work for all apps.

Planning on dedicating some time this weekend to retesting games for NullDC4Wii and now this as well 🙂
 
  • Like
Reactions: radicalten
I don't know what the limitations of vWii overclock forwarding on WiiU are, but it is worth trying out. Please report your findings, I am interested in your results. By the way if you have an idea to improve NooDS-Wii you are welcome to open an issue or pull request on Github.
 
  • Like
Reactions: P0intnCl1ckIt
Here is a simple overclock forwarder, in case anyone wants to test.
Path: apps/NooDS/boot.dol

Based on very limited testing, it does improve the performance. Ace Attorney Investigations: Miles Edgeworth goes from about 10fps in normal vWii to 15fps overclocked. Unfortunately I ran into 4 other games that crashed before landing on this one.

Also, it appears there is a version of NooDS for Wii U already, so overclocking may be redundant. Haven't tried the Wii U version though.
 
  • Like
Reactions: radicalten
NooDS-Wii v1.1 is released. Source code and download are available.
No readme, no instructions, or proper folder, so I went in blind.

No support for the Wii U Pro Controller, but the Gamecube controller is.

Runs slow, but it does! Seems better than the now ancient DeSmume Wii. Does it use DS BIOS files alternatively, or is it not needed at all?

Ran Contra 4, Game & Watch Collection, New Super Mario Bros, Aliens Infestation.

Reset button doesn't return to Homebrew Channel, and I don't know if there's even a controller combo to go back to ROM selection or exit.
 
  • Like
Reactions: radicalten
Thank you for trying out the emulator, I appreciate the feedback. I have been focused on trying to find ways to speed up the core emulation, so I have not documented things outside of code. With a wii remote you can point and press A and that acts as the stylus. With the gamecube controller, you can use the c-stick as the stylus and click z. I don't own a Wii U pro controller, so I hadn't thought to add it yet. For Bios files, like the standard NooDS, it needs them or most games won't boot. As for the home menu and browsing combos, I initially had them in, but the code was not having the intended result, so I removed those from the v1.1 release for the time being.
 

Site & Scene News

Popular threads in this forum