Silent Hill Decompilation NX - Switch port, made by ChaykaDed, based on decompiled code from Vatuu's Silent Hill Decompilation Project and a PC port from SlickAmogus KushAstronaut using LLM Anthropic Claude on the Psycross Psy-Q SDK, with OpenGL ES3.0.
Info by its author:
Github link's here: https://github.com/ChaykaDed/silent-hill-decomp-nx/releases
One need an US v1.1 ROM named Silent Hill (USA).bin with MD5:
Put it into /switch/gamedata/ folder, and SilentHillPC.nro into /switch/ folder. Saves will be stored as /switch/gamedata/save/*.MCD files.
And voila!.. Some screenshots from Nintendo Switch:
Info by its author:
First public release of the Nintendo Switch port.
Working:
Built with devkitPro, libnx and native OpenGL ES 3.0.
- Gameplay
- Controls
- In-game rendering
- FMV cutscenes with audio
- Original PS1 boot intro before game startup
Github link's here: https://github.com/ChaykaDed/silent-hill-decomp-nx/releases
One need an US v1.1 ROM named Silent Hill (USA).bin with MD5:
Code:
B52500EEA7D7D04A6A81B0EFE88955E1
And voila!.. Some screenshots from Nintendo Switch:
Last edited by mathew77,
































