Pimax announces 2026 World Roadshow and starts shipping its Dream Air SE VR headset

pimax roadshow.jpg

Pimax wants you to remember that VR is still a thing and is organising a global roadshow to let you try on its headsets. During its 2026 World Roadshow, the company is bringing its full lineup — Dream Air, Dream Air SE, Crystal Super QLED, Crystal Super Micro-OLED, and Crystal Light — to events around the globe, allowing gamers to experience next-generation PCVR in person, on proper sim rigs. Details of upcoming events are as follows:
  • Bar Citizen, Basel — May 16
  • SimRacing Expo, Charlotte, NC — May 22–24 (simracingexpo.com)
  • Flight Sim Expo, Saint Paul, MN — June 12–14 (flightsimexpo.com)
  • AWE USA, Long Beach, California — June 15–18 (TBD)
  • Germany, Belgium, France, UK, Las Vegas, Shanghai, Brazil — coming soon
In addition to the roadshow, the company has announced that the Pimax Dream Air SE headset is officially shipping. Starting at €802, it is their most accessible high-end VR headset to date. It features micro-OLED displays, Tobii eye-tracking with DFR, motorized IPD, and the same design as the flagship Dream Air.

:arrow: SOURCE: GBAtemp Inbox
 
Considering the specs imply one needs a 5090 to drive each eye of one of their recent models, I don't doubt for a second they're only demonstrating these in the bougiest of locales full of tech bros that are why such components are overpriced to begin with.
 
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Considering the specs imply one needs a 5090 to drive each eye of one of their recent models, I don't doubt for a second they're only demonstrating these in the bougiest of locales full of tech bros that are why such components are overpriced to begin with.
that... isn't how resolution works in vr. single pass stereo rendering means you aren't actually rendering for each eye, and you can render the image at a lower resolution (which most headsets do by default) and still benefit from the increase in pixel per degree.
ik you're kinda a vr hater but if you're gonna hate at least be accurate. this headset would run fine on most modern mid range gpus, the most demanding factor is usually the software.
again i know you likely don't care, but for anyone who does this is a more accurate picture.

as for your tech bros comment, they seem to have moved on to AI these days since actual vr users would rather be creative and weird with it than use zuck's boardroom simulator.
 
Im one of those that VR gives me headeggs,thats why i cant play for hours,only shot sessions,but i understand epyleptic people might have isssues with it.
 
If the sexual intercourse in full display for all to see industry hasn't given the needed boost for this tech and made it a staple, I believe there's not much point besides medical and warfare situations.

It happened with VHS and Blu-ray.
 
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that... isn't how resolution works in vr. single pass stereo rendering means you aren't actually rendering for each eye, and you can render the image at a lower resolution (which most headsets do by default) and still benefit from the increase in pixel per degree.
ik you're kinda a vr hater but if you're gonna hate at least be accurate. this headset would run fine on most modern mid range gpus, the most demanding factor is usually the software.
again i know you likely don't care, but for anyone who does this is a more accurate picture.

as for your tech bros comment, they seem to have moved on to AI these days since actual vr users would rather be creative and weird with it than use zuck's boardroom simulator.
Each eye is a 5K panel on one of their models made some three years ago. It's already a challenge, to run a game at 4K even on a 5090. And nobody aside from valve is putting in the effort to optimize anything for vr.

How are you going to tell me a mainstream GPU can handle a 10K panel burden at the 90+ fps needed to NOT immediately induce nausea?
 
I take it your a grown up. There are different health concerns for kids where there bodies are still growing and adapting than grown ups.
No, you can't just pull out the children card AFTER the fact lmao. In your initial post, you said vr IS a health hazard like it's a fact and you know damn well my response was poking fun at that.

What you just assume I don't know about how children's eyes are in a developmental phase? I was having coffee reading headlines about that exact thing in the 3ds era.
 
Each eye is a 5K panel on one of their models made some three years ago. It's already a challenge, to run a game at 4K even on a 5090. And nobody aside from valve is putting in the effort to optimize anything for vr.

How are you going to tell me a mainstream GPU can handle a 10K panel burden at the 90+ fps needed to NOT immediately induce nausea?
because, as I explained, you likely aren't running your games at that full resolution, and single pass stereo rendering means that even at full resolution you'd only be rendering at about 5k not 10k. Two screens doesn't double the rendering load for vr. This isn't even getting into how reprojection works in vr, but understand that they really don't work the same way as a flatscreen monitor. my quest 3 is only a bit smaller than this resolution wise and my old 3060 handled it just fine while also having to encode the frames as video to send them over the network.

edit: I used the wrong term here, it's not single pass stereo rendering necessarily, but regardless of the technique your use, most of the pixels are the same for each eye, so you don't have to rerender the full image for each eye. It's very complicated and I'm far from an engineer, but I can at least tell you from my experience in the vr community that people can and do run headsets like this without shit like dual 5090s.
 
Last edited by N10A,
No, you can't just pull out the children card AFTER the fact lmao. In your initial post, you said vr IS a health hazard like it's a fact and you know damn well my response was poking fun at that.

What you just assume I don't know about how children's eyes are in a developmental phase? I was having coffee reading headlines about that exact thing in the 3ds era.
no my words are valid throughout my posts. your perception of my words and trying to fill in is not my problem. you may be a grown up but you sure dont act like one.
 
no my words are valid throughout my posts. your perception of my words and trying to fill in is not my problem. you may be a grown up but you sure dont act like one.
Bruh you replied to me like I was supposed to be psychic and know you were referring to or were gonna bust out the "think of the children" line. Can you learn to take criticism a little better? It's really no big deal amigo, but if you want to talk about acting grown up, grown people take the L and move on. Learn from it and go play/do something cool
 
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