PCSX2 HD texture pack group
This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.
PCSX2 HD texture pack group

PCSX2 HD texture pack group

MotorStorm Arctic Edge AI 4X UI Upscale [SCUS-97654]

  • Thread starter Thread starter FunnyNameXYZ
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Hi, could you please post the dumps too?
Sorry i ruined my dumps folder i was playing the game with texture dumping on and didnt have a backup a lot of garbage textures ended up being dumped if you still want it i can give you the dumps theres like total of 4000 images there 2000 are clean non garbage (ui stuff) V7fbPCGZCi.png
 
Sorry i ruined my dumps folder i was playing the game with texture dumping on and didnt have a backup a lot of garbage textures ended up being dumped if you still want it i can give you the dumps theres like total of 4000 images there 2000 are clean non garbage (ui stuff) View attachment 553250
It's fine with me if you give me the trash one because I can fix it anyway.
 
MotorStorm Arctic Edge AI 4X UI Upscale [SCUS-97654] - V2.0

Installation:
Windows:
"YourUsername"/Documents/PCSX2/textures


View attachment 571781View attachment 571782View attachment 571783View attachment 571784View attachment 571786View attachment 571787View attachment 571789View attachment 571790

Download
PNG Format!
HI there

This work is amazing but it does not work correctly with regional game variations. Could you share your method so that I can make one for my SCES-55573 game?

Thank you
 
HI there

This work is amazing but it does not work correctly with regional game variations. Could you share your method so that I can make one for my SCES-55573 game?

Thank you
You need to dump textures of the menu and cars (garage mode), drivers, badges etc. without running a race since the infinite texture dumping starts when you start a race
 
You need to dump textures of the menu and cars (garage mode), drivers, badges etc. without running a race since the infinite texture dumping starts when you start a race
This is the same person from a new account. I actually dumped some stuff that was not in SCUS version and it was not really a challenge



I avoided the vehicles completely because, I have unlocked everything and their is a huge number of combinations of different customizations and liveries. Other than that, some logos (maps and festival invitational) are still not replaced. A key point to note is also that the replaced 4k textures do affect the gameplay of mudbowl map (both forward and reverse) I don't exactly know why but it as certainly not intended

The real problem is actually how to scale them, those are very small images and I can make sharp boundaries but I am certainly not an expert so if you can help me my PAL version of this game will be complete in the context of upscaling
 
This is the same person from a new account. I actually dumped some stuff that was not in SCUS version and it was not really a challenge



I avoided the vehicles completely because, I have unlocked everything and their is a huge number of combinations of different customizations and liveries. Other than that, some logos (maps and festival invitational) are still not replaced. A key point to note is also that the replaced 4k textures do affect the gameplay of mudbowl map (both forward and reverse) I don't exactly know why but it as certainly not intended

The real problem is actually how to scale them, those are very small images and I can make sharp boundaries but I am certainly not an expert so if you can help me my PAL version of this game will be complete in the context of upscaling

Hello, the texture dump does not look complete and for upscaling you can either use ai models manually via comfyui or chainner or you can use proprietary topaz models to upscale them you will however need a good gpu.
 
Hello, the texture dump does not look complete and for upscaling you can either use ai models manually via comfyui or chainner or you can use proprietary topaz models to upscale them you will however need a good gpu.
Yeah that is incomplete because most of the textures were common to SCUS and did get replaced so they were not dumped. I actually upscaled them using different ai models and that quite worked, details are of course lost in some images but that's just how it was. Other than that it is acceptable ig
 
Ciao, il dump delle texture non sembra completo e per l'upscaling puoi usare manualmente i modelli AI tramite Comfyui o Chainner oppure puoi usare modelli Topaz proprietari per eseguirne l'upscaling. Tuttavia, avrai bisogno di una buona GPU.
That's right, but I have a lot of experience with gigapixel textures, and I have to say you need to tweak them a bit if you want them to look realistic. What I can recommend is ComfyUI. That's what I'm currently using in my workflow to create my own realistic-looking 2K textures.




Even though I could handle 4K, it takes too long. That’s because my CPU isn’t powerful enough, and neither is my graphics card. The best I can do is 2K.
 

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