Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

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Hey! Just finished the game without any cheats or save editors (only the default time savers).
The port runs great and is fully playable, though I had a few random crashes (maybe 5 or 6 in total).
Thanks! It had been a long time since I last played this one.

PD: I played the 38.5MB version with HD texture pack (MM_Reloaded_2024-11-10_HD), the first version that fixed the sound issues commented earlier in this post
 
Awesome stuff! Could gyro and rumble be implemented? It would make this definitive version over 3DS one
 
I have installed everything as instructed and generated the mm.o2r file with the correct HD texture pack and controller mods in the mods folder but they don't seem to work when I'm actually in the game. I am making sure that the Use Alternative Assets box is checked on. The HD textures work on my PC so I'm not sure why they're not working on the Switch. Does anyone have any ideas?
 
first and foremost Language!!! if you need help just ask!

(1) You will need a majora's Mask rom! test your rom here NTSC-U N64 OR NTSC-U GC) you will get a compatibility checkmark if your rom is good! ( my Rom Version is 1.0)

(2) you will need an account for GitHub if you don't got one make one! get the Nightly switch build files here !

https://github.com/YoshiCrystal9/2s...actions/runs/13897775296/artifacts/2763824973

make sure to change the name of the folder from 2ship_switch to 2ship so it matches the NRO with in!


(3) Next you need to generate the mm.o2r file from the windows build here

https://github.com/HarbourMasters/2ship2harkinian/actions/runs/13642391583/artifacts/2685300811
set your rom on the 2ship.exe and it will generate the mm.o2r file
after the pc build is don drag and drop the mm.o2r file into the switch build like so

SWITCH/2SHIP/MM.o2r

(4) get the latest textures here

https://github.com/GhostlyDark/MM-R...ad/v11.0.0/mm-reloaded-v11.0.0-2s2h-o2r-hd.7z

set them in the mods folder like so

SWITCH/2SHIP/MODS.


if your having sound issue. you'll need to change your system language to English, or use a PC with an English system language. This is the only way to fix the issue. then build again from the steps above!
I've been trying to reset my github password for two days now, is the site fucked?
 
I’m getting the following error when booting into 2Ship:

You've launched the Ship with an old game O2R file.


Please regenerate a new gane 02R and relaunch.


Press the Home button to exit...

I used the current nightly builds for switch and PC. Is anyone else experiencing this problem?
 
I’m getting the following error when booting into 2Ship:

You've launched the Ship with an old game O2R file.


Please regenerate a new gane 02R and relaunch.


Press the Home button to exit...

I used the current nightly builds for switch and PC. Is anyone else experiencing this problem?
For reference, I tried the nightlies again from scratch and got it working with the following file sizes as of 6/22:

2ship.nro - 30.5 MB
2ship.o2r - 795 KB
mm.o2r - 35.1 MB
 
Release of my port of 2 Ship 2 Harkinian for Nintendo Switch (yes, it has mod support).

Requirements:
Installation
  • Download this 2Ship 2Harkinian build on a PC, scroll down and select the platform you are on.
  • Use the program called 2ship to generate a mm.o2r file by specifying the ROM you want to use.
  • Download the latest switch port from here.
  • Make a folder inside the switch folder on your sd card, you'll be storing the nro there.
  • Copy the o2r file you generated into the folder you made earlier among with the o2r you generated on the last step.
Credits
Harbour Masters 64: Made the original PC port.
The original Majora's Mask Decompilation
Lywx: Original switch code for Ship of Harkinian (OOT)

View attachment 489176View attachment 489177
Hi! "This 2Ship 2Harkinian build" is "expired", is the link right? I tried with other links, but they don't work with the Switch port. Could you provide the updated links to 2Ship build and Switch port?

Also, what name should the folder inside "switch" have? In there, should I put the three files, nro and the two Harkinian and MM files? Thanks.
Post automatically merged:

Artifact downloads are at the bottom of the page, but it seems you have to be signed into GitHub for the download link to appear (to the right of the file size)

Here's the Windows build on Mega
https://mega.nz/file/C0ci2I4L#WqTr1U7vLU6CR7KNroxBVnxOtJGLOT3SYAMLYvxrG2g
(Note for any mods who aren't sure, this doesn't contain any copyrighted game data)
Thank, that worked out for me as well! i named the folder 2ship because it's not specified. I don't know if that matters. I just want to add an image for the homebrew menu or, even better, a forwarder. Also, this is going to be my first time playing the game in 60fps, the biggest improvement in my opinion.
Post automatically merged:

Post automatically merged:

@cucholix I tried that build but it appears as expired. @Badablek you say that 33MB must be missing something and my otr is 33MB, so I wanted to use the build you two are referring to.
 
Last edited by Waveracer,
Hey! Just finished the game without any cheats or save editors (only the default time savers).
The port runs great and is fully playable, though I had a few random crashes (maybe 5 or 6 in total).
Thanks! It had been a long time since I last played this one.

PD: I played the 38.5MB version with HD texture pack (MM_Reloaded_2024-11-10_HD), the first version that fixed the sound issues commented earlier in this post
Did you need to overclock to make it run smoothly? And if so what did you use to overclock?
 

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