Recent content by Zarklord

  1. Zarklord

    Tutorial Fusée Gelée FAQ by Kate Temkin

    how did he contradict the devs release schedule?
  2. Zarklord

    Homebrew Wii U Plugin System

    it is possible, i hadn't done to much of the RE work needed to actually spoof the amiibo's since that would be pointless without graphical display.
  3. Zarklord

    Homebrew Wii U Plugin System

    yes, BUT without a way to display custom graphics consistently in all games you would have no way to select what amiibo to spoof and other such things to it, i was actually working on this but abandoned the project due to the afformention issue.
  4. Zarklord

    Hacking wav2btsnd - simple tool to create .btsnd files

    just do the top one.
  5. Zarklord

    Hacking wav2btsnd - simple tool to create .btsnd files

    or do the number of seconds in to the track times the number of samples
  6. Zarklord

    Hacking wav2btsnd - simple tool to create .btsnd files

    the sample(which is a teeny tiny bit of sound) that you want it to loop from
  7. Zarklord

    Homebrew SDCafiine

    nope...
  8. Zarklord

    Homebrew SDCafiine

    sorry let me be specific "How do I use codes on this?" what do you mean codes?
  9. Zarklord

    Homebrew SDCafiine

    wdym?
  10. Zarklord

    Homebrew [Request] Amiibo Emulation

    well my main reason is expanding my technical skillset... but main motivation issue is splatoon 2 its just so fun that i play that a lot... but i will finish this, just might take a while.
  11. Zarklord

    Homebrew [Request] Amiibo Emulation

    i had also started and have a working base for a ui but the motivation to RE is a real issue edit: also smash is weird which means i need to totally implement a new gui system just for smash(which i know how to do but again motivation)
  12. Zarklord

    Homebrew SDCafiine

    https://github.com/Maschell/SDCafiine/releases/tag/1.3 i just pushed a update that allows you to have multiple modpacks for a single game and choose between them at game boot.
  13. Zarklord

    Homebrew SDCafiine

    to put it simply, there is 2 processors on the wii u; one speaks in a language called "arm", this is the processor that we use for a cfw(and therefore the sd_access patch) the other one speaks in a language called "Power PC", this is the processor that "games" run on(if its displaying to...
  14. Zarklord

    Homebrew SDCafiine

    no.