Recent content by yummt

  1. yummt

    Homebrew game QuakeGX with added features and updated to latest toolchain

    Thanks for taking the time to try it out! I don't have a working GameCube controller at the moment, but I can take a look at this and see if there's anything that could be causing the bind to not work. I am porting nzp to the wii, but it's not finished yet and I haven't made a proper public...
  2. yummt

    Homebrew game QuakeGX with added features and updated to latest toolchain

    So basically I updated QuakeGX to compile with the latest toolchain, and added some features for modders. Namely: HLBSP (Half-life BSP) External Colored Lighting (LIT) support Skybox support True transparency support Disabled multitexturing in favor of a more efficient rendering pipeline As...
  3. yummt

    Some questions about Wii GX and RGB data or endianness (QuakeGX)

    Hello, I've been working on the QuakeGX port and ported over some features from better engines such as HLBSP, Skybox, Fog(I have a lot of questions about fog but I'll save that for later) and now I'm working on porting colored lighting. GitHub Link to my QuakeGX mod It's been a process for me...
  4. yummt

    Homebrew working on a quick little wii racing game

    This is really cool! Glad to see that Wii is still getting some love. ;)
  5. yummt

    Homebrew Tutorial YT2WAD Guide

    I appreciate the information! Thanks
  6. yummt

    Homebrew game Need help compiling QuakeGX with updated devkitpro

    I've added it to the GitHub repo. You can now copy over the Quake folder to your SD card, just make sure you put either the shareware (pak0.pak) or the official pak in the ID1 folder. I wouldn't load Halflife maps quite yet, because lighting is broken. Quake should work fine though, although I...
  7. yummt

    Homebrew game Need help compiling QuakeGX with updated devkitpro

    I'm using the latest devkitPPC version, latest devkitPRO, and lastest libogc. All the latest tools. You can find it here on my GitHub: htt ps://git hub.c om/ tyleryoung 88/Quake GX-Wii/ (I'm too new to post links) I'm working on adding features for a mod that I want to port over. Right now I'm...
  8. yummt

    Homebrew game Need help compiling QuakeGX with updated devkitpro

    Edit: I got it to build. If anyone wants the updated source let me know.