Recent content by YoshiKool

  1. Y

    1743 - The Legend of Zelda Fushigi no Boushi (J)

    692C00 the tilesets start... Shaun, are there the same amount of characters per word in Japanese mode compared to multi5? like, the beginning text could be XXX XXXXX XX in jap and XXXXX XXX X in english jibbered... if it's the same, i doubt editing the tiles will do much... if it's different...
  2. Y

    1743 - The Legend of Zelda Fushigi no Boushi (J)

    shaunj66: i'll have a look in the rom with a tile editor see if i can find those.. not sure why but I have a feeling it's trying to use the wrong characters. that isn't japanese as you can probably see...
  3. Y

    1743 - The Legend of Zelda Fushigi no Boushi (J)

    Maybe the language is there but the tilesets are not? edit: possibly someone could do a tile edit of the japanese characters see if they can get the order ..