Hello,
I thought this might be helpful to one or the other.
I for myself had trouble with the python script. But thats just me.
This is an Image converter to use for customization with reiNX CFW.
You specify an Image and it generates a splash.bin you can use as Boot Splash.
GitHub...
Thanks for the informations! Will try to take a look soon :)
auto
Probably have to do with me exporting wrong (but in the margin of okay for the game) and then when retrying to load it cant handle the "okayish" exported save...my programming is not stable at all haha I will check back
Who can tell he own a '0' P-Stone? :D
Yea will have to work on it. Doenst really do what it should haha
Thanks for the testing!
For the ingredient question: you currently have to own at least 1 of the Item you want to get before you can increase its amount.
Thanks!
Yes as far as I am aware. The latest Pokemon Quest Update didnt change stuff that would interfer with the SaveEditor, so you are safe to update :)
(I tested it aswell, and it still works)
Update time:
[EXPERIMENTAL]
Stone Edits almost finished. You can view all your Stones and edit the basic Value.
Its not 100% correct yet. But I am working on it.
Download newest release: https://github.com/xSillusx/PQSE/releases/tag/0.6.1
This is funny haha
With „support“ I meant actual file reading and decryption/encryption. Maybe support in the future. But for now you found a workaround :D
Great work :)
Hey! maybe this will help you:
as far as I understand things:
1. you decrypt the save file with the correct keys
2. you parse the decrypted save file into the correct save structure (with ZeroFormatter for example)
3. you can make changes directly to values
4. save the stuff with ZeroFormatter...
btw i feel this a good time to remind you guys that sea of thieves was made by rare, who also made DKC1-3 and DK64, alongside banjo kazooie and conker's bad fur day