Recent content by Xale007

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    nullDC4Wii

    There is a game_preset.cfg file but it's mostly the emulators one, since I'm re-changin it often it won't save your parameters. I plan to make a custom game_preset of defaut config, but that's not the emergency for now. I have Claude Code for 1 month and it's better for me to use it to fix bugs...
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    nullDC4Wii

    CDI or GDI ? EU or USA ? NullDC seems more strict for files
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    nullDC4Wii

    don't worry, I guess I had to add that to the FAQ 1rst step is to format the VMU in bios for sure. Then you need to exit properly the emulator (+ and -) 1783610915 Just test your favorite games and try to find the best setting for each game. Then put yoru findings it in the compatibility...
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    nullDC4Wii

    Always try GDI / PAL version Big pain in the texture on this one, needs CACHE_QUALITY to resolve this i think Anyway that game exists on Gamecube...
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    Hacking Homebrew Is Source Engine possible to run on the Wii?

    here : https://gbatemp.net/threads/half-life-xash3d-fwgs-wii-port.682483/ To answer the question, yes Source Engine is theoricaly possible on Wii since it's a bit more powerful than the Xbox (the Xbox had HL2) But maybe thedevkit we have for homebrew is too limited to really hav maxxx FPS...
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    nullDC4Wii

    Tetris 4D I don't like it. Sega Tetris is funnier. 2D Fighters already runs fine, it just need minor adjustement. If you help me test those games and find regressions, maybe it could help gaining a few FPS. We already have a +33% speed improvement in the pipeline. 1783505097 Yeah thanks but...
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    nullDC4Wii

    there is definitly a regression (-40% FPS) with Test Drive 6 I just uploaded alpha 0.42 with fixes Beware, what was FAST cache in 0.41 is the NORMAL CACHE in 0.42 (defaut) thanks for the testing Jilou, I need to test VMU on my side also.
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    nullDC4Wii

    some stuff will probably never be emulated full speed on Wii, and testing on Wii U helps as much as testing on Wii. That said, can someone test the VMU ? They need to be formated in BIOS, then the emulator must be quit normaly (with + and -). If VMU doesn't work then I'll work on it.
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    nullDC4Wii

    alpha 0.41 with lots of new stuff Claude fable 5 is free for some days, so going foward very quickly while I can Needs testing to see if regression since alpha0.40 P.S: Daytona USA = lots of fixes !
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    Homebrew Half-Life (Xash3D FWGS) - Wii port

    amazing ! will not have to crave how to make Half life run on the dreamcast emulator !! I wanted to put that game on my friend's wii
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    nullDC4Wii

    ah no you didn't understand what I say Je vais moi-même faire une vidéo sur les paramètres de NullDC4Wii, certains trucs sont assez technique et demandent des explications poussées Just try testing games and old/new version of the same game. I did notice a regression on POD2 recently, it was...
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    nullDC4Wii

    yeah game convertion to GDI often don't work well
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    nullDC4Wii

    yeah new version (0.39) There is new preset.. I think I should make a video (in french) to explain what does everything 1 by 1
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    nullDC4Wii

    mmm so the fix didn't work it seems, too bad. Maybe at a point someone will take over that, I'm not interested in spending time for WinCE games
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    nullDC4Wii

    Yeah where textures are out of place is a CACHE thing, and CACHE NORMAL should fix it, but it cost fps... Regression of FMV will be fixed in alpha 0.38 You can test alplha 0.37 special version with WinCE games if you are interested in those games