Recent content by Xale007

  1. Xale007

    nullDC4Wii

    yeah I plan to fundemantaly change this, and make it immediatly visible if Wii U is detected or not. I'll also use several method to determine if it's Wii U, including gamepad, so we have more chance that Wii U is detected
  2. Xale007

    nullDC4Wii

    indeed, show_fps wan't wired, good catch. Will release 0.62 version soon 1785106027 Alpha 0.62 is out ! Check changelog on github have fun, and make a lot of presets ! 1785111511 there are much much presets I know, so we have to think about classifying presets I was thinking to regroup to...
  3. Xale007

    nullDC4Wii

    What controller do you use ? I think if a wii classic controller is used it automaticaly switch to it not sure for the Wii U pro controller 1785019027 They do work but yeah they weren't in the file, I corrected that yesterday, it will be in 0.62 1785019102 Change the "[default]" preset in...
  4. Xale007

    nullDC4Wii

    Good suggestions, I intend to work on some special layout indeed. Chuchu Rocket to begin with. Appart from xeno crisis what other games could benefit from that? Maybe quake 3 (even if it has a wii port already)
  5. Xale007

    Emulation [Request] Flycast (Dreamcast emulator) for Wii U?

    Hey, just check Nulldc4wii and use the Wii U fowarder
  6. Xale007

    nullDC4Wii

    If he would be paid yes maybe :) The point is : "going as far as we could with AI to proove the concept", ans so far it showed astonishing results. The last update with Wii's MMU that brough +15% FPS was a highly complicated task, even SKMP (original programmer of NullDC and this port)...
  7. Xale007

    nullDC4Wii

    For Volgarr it's probably my tried for rez fixes. Can you try by setting the DMA preset in page 3 to off ? Edit : maybe not since you have other games in CDI... Please try alpha 0.58/0.59 and turn off all new presets in 0.60 1784858377 Is mortal kombat a regression ? Or always been like that ...
  8. Xale007

    nullDC4Wii

    We directly bump with Alpha 0.60 ! +15/20% of speed expected with FAST MEM option
  9. Xale007

    nullDC4Wii

    Please report every games that crashes on the sega logo : https://github.com/BenoitAdam/nullDC4Wii/issues/88
  10. Xale007

    nullDC4Wii

    hummm I just tested quickly canon spike and yeah... the 3 option that can help z-fighting/flickering are - BLEND_MODE (set to off) - TRANS_MODE (set to off) - ASYNC_RENDER (set to on) - DEPTH-CLIP (set to tight) 1784591226 Audio buffer 1 makes fps drops
  11. Xale007

    nullDC4Wii

    in older version than 0.56 you can check Framerate trough the log file sd:/ndclog.txt I just did the test and I don't seem to have lower FPS than before (i probably tested in ACCURATE thus) But be aware, ASYNC_RENDER introduce 1 frame of input lag
  12. Xale007

    nullDC4Wii

    yeah I saw it thanks ! I was surprised by the file you sent me, it's a big stuff, and I don't know how AI will handle it. I usually do it tiny bit by tiny bit. They're is much stuff AI doesn't do well or at least not at first try... so yeah I'm not sure how it will handle it... I'll try anyway...
  13. Xale007

    nullDC4Wii

    Yes, please read Readme on github it has answer for most question
  14. Xale007

    nullDC4Wii

    cvs games are ? Capcom vs snk ? Please update wiki ! https://wiibrew.org/wiki/NullDC4Wii/Compatibility 1784502805 Honestly we can't be just me & Jilou to update the wiki so I this time i'm stopping saying "please" Update the wiki, it's an order.
  15. Xale007

    nullDC4Wii

    alpha 0.55 is out It has a fix for Marvel vs Capcom 2 We implemented some audio changes also, check AUDIO BUFFERS preset