Recent content by WorldSeven

  1. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Tbh this looks kinda like exactly what I was looking for/what I wanted to do. For better story integration I thought it would be way better if they don't go to the always same MyCastle but to "different castles" the pass along the way (with different shops etc.) Looking forward to seeing the...
  2. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Yes, that's exactly what I was wondering. I thought that you'd probably need some code changes (which means that right not that doable for me...) May I ask what kind of hack you're working on?
  3. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    I see, thanks for the answer. The question which buildings in the MyCastle are proable also handled in the code, right? I've found the InitCastle module in Paragon, but determining that different buildings are loaded after each battle is probably also done somewhere in the code.
  4. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    I'd guess you would need to do sth with the code for having user input instead of the AI... I wouldn't know how to do that tho...
  5. W

    ROM Hack Fe Fates Save Hex Editing Guide

    It depends what your way of playing with the changed files is I guess. If you've edited the romfs, you should have your paragon output folder with the modified files. One way is to rebuild the cia, and then install it to your 3ds or run it via citra. Another way (and a much more convenient imo)...
  6. W

    ROM Hack Fe Fates Save Hex Editing Guide

    I haven't tried myself, but if you look at the characters' files with Paragon, there's an entry for each bond unit in the game files it seems. Also you have the personal skills listed there. I'd say changing it there would work, although it is no hex editing of the save file, but the game files.
  7. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    Hi. Does anybody know by chance if there's a possiblity to control the set up of the castle (building layout, castle theme: dark, light, etc.) via a script command. I know that the game has the different mycastles stored as battlefields, but what determines which battlefield to access after a...
  8. W

    ROM Hack Fire Emblem Fates: ROM Hacking General Thread

    I've wondered... Would it be possible to add custom battlefields to the game in order to play on the maps ingame? I mean the "btl_" ones that are located in the "field" file.
  9. W

    ROM Hack [Released] Moflex Player

    Thanks ^^
  10. W

    ROM Hack Fire Emblem Fates Expanded Same-Sex Marriage Patch [WIP]

    Hey, can I ask you how you did it? Did you manage to add some new skills as their personal skills or did you use existing ones? Because I'm searching around the GameData.bin for skills to find some place that define skills some more...because I just find the usual place with their ID pointers...
  11. W

    ROM Hack [Released] Moflex Player

    In addition to the last comment... Can somebody reupload?? :D Or at least tell me why I can't compile the code with VisualStudio? I tried to run it through that but it just errors...
  12. W

    ROM Hack Starting ROM hacking

    Hey, there. I wanted to ask some "beginner's questions". I'm new to Rom hacking and basically don't know anything about it. I'd really like to do some Fire Emblem Fates Hacking but except from very basic Hexadecimal knowledge...(very very basic) I don't know how things are done. So I wanted to...
  13. W

    ROM Hack Fire Emblem Conversation Editor (Awakening/Fates)

    Hey, there. I'd like to ask for a troubleshoot. I just downloaded the Editor and the packs but the conversation simulator won't show up, so no pictures, backgrounds or else. Is there a way to fix that?
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