Recent content by vrda

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    Gaming What's your favorite PC Game?

    Morrowind. Nostalgia for sure, but in any way I think it's brilliant.
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    Homebrew Official Retroarch WiiU (wip.)

    I've kinda lost the motivation at the moment. And you know what is worst ? I haven't even played the (scummvm) games that I made work better on WiiU. If someone is willing to improve scummvm for WiiU I'd be happy to help and share all my findings.
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    Homebrew Official Retroarch WiiU (wip.)

    Check the sector size used when formatting SD card. If possible, try it all with a card using at least 32 KB sector size.
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    Homebrew Official Retroarch WiiU (wip.)

    Ok, here's my build with the corresponding "scummvm.zip" extracted in place. It's master from couple of months ago, using RA Aroma threads (rather than libco) and new audio driver AXPro. Theme works when the included "theme" and "extra" directories are used with provided .rpx binaries. Using...
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    Homebrew Official Retroarch WiiU (wip.)

    Hi. Unfortunately I also don't know about playlists with ScummVM, was always using the Scummvm launcher via "Start core". If you use "Quit" from it it will just return to WiiU Home menu. I think you can use Close content and it should just return to RA. scummvm.zip is quite sensitive to version...
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    Homebrew Official Retroarch WiiU (wip.)

    I think you will have to wait for the official release to get the final .wuhb that will include the assets, as @ploggy explained. Until then your assets path should point to where this directory actually is (sd card path style /retroarch/assets). My sd card romsaves has the saves and states...
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    Homebrew Official Retroarch WiiU (wip.)

    Have no idea how it ended up with 4KB. I just noticed RA was waay slower on WiiU using this card.
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    Homebrew Official Retroarch WiiU (wip.)

    After the white screen (starting emulator executable - rpx) it's up to emulator (core) to do something. I noticed that sd cards with small sector sizes are performing quite bad with RA (and other software too). I recently reformatted one of my cards from 4KB to 64KB sector size (fat32) and it's...
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    Homebrew Official Retroarch WiiU (wip.)

    Make sure that in your retroarch.cfg you have the following key like this: assets_directory = "fs:/vol/content/assets". This will speed up the loading from WiiU menu when starting retroarch.wuhb (84 MB, in sd:/wiiu/apps) Also, retroarch.cfg, retroarch-salamander.cfg and all the playlist files...
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    Homebrew Official Retroarch WiiU (wip.)

    One more option for gamepad power saving is a hardware on-off switch, either for the battery supply line or on the motherboard. I saw once someone posting his work and then asked a guy to do something similar for my gamepad. It's quite useful. When you need the gamepad - you turn it on. When...
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    Homebrew Official Retroarch WiiU (wip.)

    Here's the latest RA ScummVM build for Aroma I'm using at the moment. I'm also including a temporary link to the full package with files needed for theme to work. (ScummVM can be rather picky when it comes to version of ScummVM.zip used with the build and this one works) It is required that you...
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    RetroArch for Wii U gets early alpha Aroma CFW compatible builds

    Once you have Tiramisu booting, "installing" Aroma is just updating/adding some files to sd card and holding X while booting first time to make the Aroma boot by default. Showing of wuhb/rpx on WiiU menu can easily be turned off so it will look and behave just like Tiramisu.
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    RetroArch for Wii U gets early alpha Aroma CFW compatible builds

    These are the latest optimized builds done by @ploggy that work with Tiramisu RA. For ScummVM check the download in this post and here's the latest pcsx_rearmed build for Tiramisu. There's plenty of other cores in between and following those ;) You can enjoy ScummVM with a native WiiU gamepad...
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    Homebrew Official Retroarch WiiU (wip.)

    For the color/endiannes problem you might want to take a look at changes done by pcsx rearmed team: https://github.com/pcercuei/RetroArch/commits/xbgr1555/ for Retroarch https://github.com/pcercuei/pcsx_rearmed/commits/xbgr1555/ for PcsxRearmed There they use the native pixel format matching the...
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    Homebrew dump wii files, paste onto wii u

    You'll have to install the loader to vWii and all the channel forwarders you'll need and enable it to use the existing content already on sd card. I don't think doing actual NAND transfer from Wii to vWii is an option.