Does this retain anti-aliasing, if so could there be a version where AA is disabled? I want to line double 720p output to 1440p with my Retrotink via HDMI to component, that way the game can stay sharp.
Infinite is only due to a specific DX12 feature set that VKD3D isn't able to translate yet (And it will with time). The anti-cheat is server based. This was already confirmed not long after the multiplayer launched, the article just says that because people like to assume things. Once VKD3D...
Is there a fix for patches not surviving resets or is this just a bug? Example, the deflicker works on N64 WiiVC (Ocarina of Time specifically is what I tested), but when you reset the game by pressing reset on the console, the filter turns back on.
Holy crap that's a nice theme!! [emoji1] I'd like to enter as well!
EDIT: Woah Tapatalk, wtf? Uhm, this is @Selim873, I made a new account here before I decided to go back to my 2010 account. Apparently Tapatalk likes the newer one more. I'll have to fix that.