Recent content by TryA

  1. T

    Homebrew WiiEngine with SDHC Support?

    I don't think WiiEngine supports directly BIN/CUE loading. The structure of CD games is a bit special (the game data is on the second track), so it's recommended to use the bincuesplit program included in the archive to split tracks before loading. Grab a CUE file onto bincuesplit or use the...
  2. T

    Homebrew WiiEngine with SDHC Support?

    The loading issue for CD games is solved. The problem was in the filesize function in iso.c. Stricter rules in the GCC from DevkitPPC r17 result in some types incompatibility, which prevents ISOs from being read. Here comes the new build: wiiengine-1.5B-sdhc2.zip
  3. T

    Homebrew WiiEngine with SDHC Support?

    Hi, I've made my own build of Wiiengine with SDHC support, which you can get HERE [obsolete] (sources included), compiled with the latest SVN snapshot of libogc + some files patched by Hermes in the libogc folder of the archive. Unlike Hermes' previous releases, SD has priority over USB, that...