Recent content by TheLogicMaster

  1. TheLogicMaster

    Homebrew Homebrew game Mindustry [SwitchGDX Port]

    Much lower utilization when using a custom Java ExecutorService for asset loading which actually sleeps properly. 1740954830 Just published a new release with the fix
  2. TheLogicMaster

    Homebrew Homebrew game Mindustry [SwitchGDX Port]

    The audio was originally much worse but was worked around a bit by increasing the buffer sizes, reducing stuttering at the cost of latency. Probably relates to the overall performance issues if the audio thread doesn't get run enough. As far as the multi-threaded utilization, I never looked...
  3. TheLogicMaster

    Homebrew Homebrew game Mindustry [SwitchGDX Port]

    The automation tower defense RTS. Ported to Switch using the LibGDX Switch homebrew backend, SwitchGDX. Has a number of limitations such as long load times, no controller support, garbage collector stutters, no multiplayer support, limited mod support, and less than amazing performance, but...
  4. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    I had issues with Yuzu at one point, so I switched to Ryujinx, which works well.
  5. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Yeah, it's a thread under Libraries.
  6. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Completely redid the transpiler and VM for C++ to resolve the previous memory bugs. The new port is Shattered Pixel Dungeon, a traditional roguelike dungeon crawler. See the corresponding thread, here.
  7. TheLogicMaster

    Homebrew Homebrew game Shattered Pixel Dungeon: A traditional auto-generated roguelike dungeon crawler ported with SwitchGDX

    Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou. Ported to Switch using the LibGDX Switch homebrew backend, SwitchGDX. See...
  8. TheLogicMaster

    Homebrew Homebrew game A Square Astray: A fast-paced 2D game ported to Switch

    It would be possible to add a cursor that uses the joystick/d-pad, but I had figured that it would be awkward and challenging to use, since the game is relatively fast paced and best suits touch controls.
  9. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Here's a new port that's quite polished, A Square Astray. Thread Release
  10. TheLogicMaster

    Homebrew Homebrew game A Square Astray: A fast-paced 2D game ported to Switch

    A square is astray! Correct its path and guide it to the finish line by drawing lines. When you place a line, it becomes a collidable object in the game. Avoid obstacles and wisely place lines to alter the square's path. This is a LibGDX game ported to Switch using SwitchGDX. Homebrew Appstore...
  11. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Two new ports in the Homebrew App Store
  12. TheLogicMaster

    Homebrew Homebrew game Pixel Wheels: A top-down retro racing game ported to Switch

    Now on the Homebrew App Store: https://apps.fortheusers.org/switch/PixelWheels
  13. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Just released a new port. This time it's Pixel Wheels, a retro style racing game. This is the first port to feature local multiplayer and full controller support. Thread GitHub Release
  14. TheLogicMaster

    Homebrew Homebrew game Pixel Wheels: A top-down retro racing game ported to Switch

    About This is a LibGDX top-down retro racing game ported to Switch using SwitchGDX. Features 12 unique racers 6 diverse tracks 3 championships 4 powerups 2-player local multiplayer Links Homebrew App Store Page Releases Source code
  15. TheLogicMaster

    Homebrew SwitchGDX: A LibGDX Switch Backend

    Four more ports on the Homebrew App Store.