The audio glitches only happen during the menu screen and are very minor. The reason is probably that to avoid triggering the cache invalidation bug in POPS, I chunked the streaming audio code in the menu down to just 2kb at a time and that is...
That's amazing. I'll test it as soon as possible.
This was a game of great general interest.
Perhaps the sound problems can be resolved with some config.
I believe the other problematic games may also have a fix sometime.
Thank you for...
Star Wars Episode I The Phantom Menace should now work on PSP too.
There are still some minor audio glitches in the initial menu screen, but lets not complain. The game starts now and I could play some. I only tested NTSC-U Rev 1.1 but all...
I pushed a change to master that tries to do this.
When it triggers it will log:
Rename TERRACON to SCPS02836 for PSP
Please try it, build is in the usual place.
https://github.com/sahlberg/pop-fe/actions/runs/30789448547
Yes, it's working perfectly, the ID is modified to SCPS02836 and the configuration is applied.
I played the game on a PSP 6.61 ARK.
Thanks.
@ronniesahlberg
@Webardo
Hi, man. How you doing? It's been quite some time, huh.
Ok, this is a first. Strangely, the bios within the POPS emulator is the issue; to corroborate, I dumped the bios from my Vita and used it on duckstation, where the strange enemy movement...
Since this is probably only going to be something we need to do to a very small number of games, maybe this is the only game we need to do so, we could add a special case to the detection code in pop-fe like
"if converting for PSP and if this...
Hi @ronniesahlberg , if you could do this programmatically by changing it to SCPS02836 (I believe this ID doesn't exist for any other game), and keep the Custom Config applied for performance improvement.
That would be excellent. I tried, but...
Yeah, it’s been a while.
Work takes up so much of my time, so I’m trying to dedicate my spare moments to my family. However, I missed our testing sessions, and after a request from a pop-fe user, I decided to take a look.
I'm stuck using a mobile...