its like my entire dream list of tools and feature sets. I don't suppose you could make a unity package for 5.6.6 that could install and set this stuff up - like the unity 3DS packages? Probably more complicated than that I'm sure :lol:
That's an amazing set of progress - i wish there was a tutorial series for us less code inclined. Still its cool too see all these options are available for Unity!
Btw, just fyi (in case someone gets interest about it), you can modify the native plugins vxproj to compile it on VS2017+ (currently using VS2022). No need to use VS2015.
In addition, I’m trying to expose on emulator the debug logs. Does anyone...
Btw, made a quick editor tab that uses @PabloMK7's EveryFileExplorer executable to make the 3D Banner directly from Unity.
Mixed with a modified version of @CooingMaxito's CiaForgeX, I can export the banner without touching anything :D
Hey what's up people!
For the past 2 weeks i've been porting to the 3DS an old mobile game I made on unity back in 2018. This 10 year old thread helped me so much and saved me a lot of time and frustration!
Now, in my game I'm currently making...
Its the material that you are using. the 3Ds does not support pixel shaders - aka all default Unity shaders :lol:
that includes the Sprite shader.
here is an old post I did that talks about safe to use shaders. Note custom shaders are possible...
Ok so community or pro doesn't matter good to know as for VS plugins I'm not asking for any plugin in particular since I'm not that familiar with VS I dont know if there is anything outside of VS and the unity package they offer that i need to...
ah community or pro VS? lol i meant VS plugins. So I just install 2022 and its good out the box for Unity 5?
intelisense and code context it knows all this?? or did you have to ..not sure what its called or phrased as.. add a library or...
Actually on a total side Since I am rebuilding my dev PC figured I'd do it right this time
- How do you have your coding dev environment setup to work with 5.6.6?
- Are you using VS 2015? Pro or community? or a more modern /different IDE?
- what...
Well..today it can be done..tomorrow is another matter... *sigh* I am hoping for a less "dependent" solution.
I'm sure like all things it can be done probably has been done :lol:
I just hope if someone has that they share it :D - Thanks for the...
I use 5.6.6f2 offline, yep. No issues at all. I don't launch the project through hub but the regular exe, tho. You just need to activate it once and that's it.