Recent content by tgaiu

  1. tgaiu

    Homebrew I want to play back streams of OGG files, but the playback speed gets faster.

    I attempted to play stream of OGG file by referring to ctrmus code, but the playback speed becomes a little faster. Please let me know if you understand the cause. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <tremor/ivorbiscodec.h> #include...
  2. tgaiu

    Homebrew Homebrew Development

    I attempted to play the stream of ogg files, but the playback speed got a little faster. Please help me. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <tremor/ivorbiscodec.h> #include <tremor/ivorbisfile.h> #include <3ds.h> #define BUFF_SIZE 8 * 4096...
  3. tgaiu

    Homebrew Homebrew Development

    I'm really thankful to you! I will refer to your code.
  4. tgaiu

    Homebrew Homebrew Development

    Are you talking about streaming play? Should I try it?
  5. tgaiu

    Homebrew Homebrew Development

    I tried it on 3DS but it ended with an error "an exception occurred".
  6. tgaiu

    Homebrew Homebrew Development

    I tried a variety of hands, but I get a similar error. Please let me know if you know the solution. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <cstdlib> #include <cstring> #include <cstdio> #include <tremor/ivorbiscodec.h> #include...
  7. tgaiu

    Homebrew Homebrew Development

    I made a mistake in placing linearFree. linearAlloc seemed to be successful. It seems that gspWaitForVBlank () is causing problems, but is it OK to delete this?
  8. tgaiu

    Homebrew Homebrew Development

    I made those improvements but got errors. [HW.Memory <Error> core\memory.cpp:GetPointer:283: unknown GetPointer @ 0x00000000 [Audio.DSP <Warning> audio_core\hle\source.cpp:DequeueBuffer:312: source_id=0 buffer_id=20 length=0: Invalid physical address 0x00000000 #include <stdio.h> #include...
  9. tgaiu

    Homebrew Homebrew Development

    I attempted to play the ogg file using libtremor but failed. Is there a mistake in the code? #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <cstdlib> #include <cstring> #include <cstdio> #include <tremor/ivorbiscodec.h> #include <tremor/ivorbisfile.h>...
  10. tgaiu

    Homebrew Where is the example code for playing the ogg file?

    I want to use the tremor library to play the ogg file. Where is the example of this method?
  11. tgaiu

    Homebrew There is no sound even if 3dsx file is opened with Citra.

    Thank you, I will give it a try.
  12. tgaiu

    Homebrew There is no sound even if 3dsx file is opened with Citra.

    I am develop a 3dsx application that sounds, but it does not sound when opened in Citra. Is this Citra's setting incorrect?
  13. tgaiu

    Homebrew I get an error when building ndsp-example.

    Thank you, my eyes were clench holes.
  14. tgaiu

    Homebrew I get an error when building ndsp-example.

    Thank you, my eyes were clench holes.
  15. tgaiu

    Homebrew I get an error when building ndsp-example.

    I tried building the following projects. https://github.com/CurryGuy/ndsp-example Then I got an error, what should I do? error: invalid conversion from 'u32 {aka long unsigned int}' to 'const void*' [-fpermissive] waveBuf.data_vaddr = reinterpret_cast<u32>(data);
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