Recent content by TachyBunker

  1. TachyBunker

    Extract problem for early NDS game

    Hey, thanks for all your help! I managed to extract the audio. For anyone in the future who wishes to get an original audio gamerip from Metroid Prime Hunters First Hunt, here they are.
  2. TachyBunker

    Extract problem for early NDS game

    Here are the different formats i found with desmume: 32728.5 Hz 1 PCM16 - music 10909.5 Hz 1 PCM16 - music 7990.9 Hz 2 PCM8 - menu SFX 11017.1 Hz 2 PCM8 11017.1 Hz 2 IMA-ADPCM 11017.1 Hz 2 15989.5 Hz 2 PCM8 15989.5 Hz 2-IMA-ADPCM 14297.8 Hz 2 IMA-ADPCM - ingame SFX I had close results with...
  3. TachyBunker

    Extract problem for early NDS game

    Oh wow, yeah, importing with PCM or ADPCM works with Audacity. I am trying things out but I am only getting nightmarish noises out of those, probably because those aren't the right parameters. Have a clue beyond sample rate? I've tried 8 to 32 PCM, and the three APDCM types. The APDCM lowest...
  4. TachyBunker

    Extract problem for early NDS game

    Hey, I recently extracted music and SFX from "Metroid Prime: Hunters", which has standard SDAT, STRM, SWAR, SSEQ, SBNK. But there is a second game, "Metroid Prime Hunters: First Hunt" (released the same day as Nintendo DS) which I am struggling to rip. Its architecture for the music is different...
  5. TachyBunker

    Hoi polloi !

    Composer and rad game music enjoyer. Made a couple game soundtracks so if u need someone, hit me up :] Also a big Metroid Prime fan (including the NDS games, hence why I'm here). Not much else to say other than if u love Metroid, hit me up!!
  6. TachyBunker

    Hacking Locating/Extracting SWAV sounds?

    The VGMToolbox program lets you extract SWAV, MINI2SF, and STRM files raw :D (using the 2sf mode)