Recent content by swit

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    Hacking Emulation POPS on PSP/Vita - Config Research

    edit: got links via PM
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    Hacking [Release] OpenBOR Vita port by Cpasjuste

    from what I see I have both Logs directory and ScriptLog.txt (dummy empty file) set as "read only" which prevents vita from writing into that file. Setting it just for the file is likely enough, if vita ignores directory setting. Done on Windows 10 via Properties -> read only flag.
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    Hacking [Release] OpenBOR Vita port by Cpasjuste

    You can fix it by making whole folder "read only" (when the vita is connected to your PC via usb).
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    Hacking [Release] Angguss just released OpenTTD Vita v0.3 (Transport Tycoon Deluxe)

    thanks! Both are of similar quality, indeed. I'll stick with the included ones.
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    Hacking [Release] Angguss just released OpenTTD Vita v0.3 (Transport Tycoon Deluxe)

    thanks, rsn8887, great update! I'm wondering if I should still bother installing the original TTD to get the best possible OpenTTD experience or maybe those opengfx & opensfx packages are already better then vanilla resources? (asking as a person without any nostalgia for vanilla look of the...
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    Hacking [Release] OpenBOR Vita port by Cpasjuste

    post a link to the Streets of Rage Remake OpenBOR engine source code or forget about it. The game uses modified version of OpenBOR and I don't see that version sources available anywhere.
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    Hacking [RELEASE] IMCUnlock v3 - Permanently enable/manage internal ux0 storage.

    I'm using psvsd, sd2vita and vita memory (3 different memory sticks) all at the same time on Vita 1000 (3.65 enso) and I didn't notice any issues. Could you please explain what do you mean by "power issues"? Or even better just link to a place where you read about them since your posts tend to...
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    Hacking Upgraded to a 400 GB microSD card for sd2Vita, will not save data.

    try formatting the card with allocation unit size set not to default size but "64kb". The default allocation unit size causes problems for memory cards larger then 128GB.
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    Hacking [RELEASE] Rocks'n'Diamonds Vita

    nice, works without crashes! Lovin this homebrew. The only problems I've found after playing few Supaplex (original) levels are: - the mp3 music doesn't loop, so after 5 minutes "More_Levels/Supaplex/mus_supaplex_original/music/supaplex.mp3" can no longer be heard - no problems in PC version -...
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    Hacking [Release] OpenBOR Vita port by Cpasjuste

    it looks like the Vita port is also based on Plombo's code. More info is available in this topic: http://www.chronocrash.com/forum/index.php?topic=3045.15 May be a good idea to update the first post with correct credits.
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    Hacking [RELEASE] Rocks'n'Diamonds Vita

    tested, same crash (C2-12828-1). no problem with levels included with Rocks'n'Diamonds. The reason why I use vanilla Supaplex levelpack but from "More Levels" package is the different looking UI. Notice that the sp_panel_playing and sp_panel_tape art is at the bottom instead of right side when...
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    Hacking [RELEASE] Rocks'n'Diamonds Vita

    I can't get Supaplex original level set from your More_Levels_v2.zip package to work. The app crashes after choosing: More Levels -> Supaplex -> Supaplex (Original) Starting the app again (with now changed default levelset) it now crashes every time during resource loading. Here is stderr.txt...
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    Hacking [RELEASE] UAE4ALL - Amiga emulator

    The plugin responsible for these problems is "PSV-VSH-Menu" (kuio.skprx, vsh.suprx). Once again thank you for help. UAE4All works great now :) As for other homebrew indeed Cannonball now works fullspeed too (previously had quite bad framerate).
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    Hacking [RELEASE] UAE4ALL - Amiga emulator

    This is it, thanks! After disabling ALL plugins other then storagemgr Lion King runs fullspeed with shader (it also fixes an issue that I had in lion king on start screen, where it worked faster then it should). Here is how my initial config.txt looked like: I can already confirm that it's not...
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    Hacking [RELEASE] UAE4ALL - Amiga emulator

    yep, I'm trying to get the best performance possible. After changing it to 48 kHz I don't see any difference compared to 22 kHz in framerate, so I will stick with it, thanks. that was fast, thanks :) sharp-bilinear-simple definitely eats some resources. Test case with WHLOAD Lion King AGA...