The game is pretty unknown, but Blur Overdrive is a pretty neat candidate for porting to the PlayStation Vita. It uses ARMv6 and OpenGL GLES2.
To put it simply, it's basically an obviously unsuccessful attempt to bring Bizarre Creations' Blur...
For some time now, I've been playing the canceled version of Blur (a racing game by Bizarre Creations and Activision) for the Nintendo DS, and several questions have been running through my mind about whether it would be possible, hypothetically...