The struct timeval stuff is this error:
http://devkitpro.org/viewtopic.php?f=15&am...c64d9c06ecb0f24
and you can also fix it simply by removing it from gc/network.h (or comment it out on one of the places).
That's a bug in devkitPro which I've reported, but hasn't got in.
Well, I don't know anything about that. I just run it from the homebrew channel. I guess you did install everything (i.e., not just the frodo.dol)? In particular, it will crash and burn if it can't find the theme files.
@woodoste: The recommendation is to simply select the amiga model you want to emulate. I'm not saying the options are perfect, but they should be :-)
(That said, there are a lot of options which aren't available via the GUI either)
I've released v5 today, see
http://wiibrew.org/wiki/UAE_Wii
It contains only one feature: A fix for the workbench graphics glitch. Apart from that, it is rebuilt against the latest devkitPPC, libfat and SDL.
I've added a rc2 release as well which fixes a few issues with the first version (the most important being broken t64 loading on the Wii). Get it here:
http://www.c64-network.org/index.html
and read the changelog here:
http://wiibrew.org/wiki/C64-network.org#Changelog
@corey89: Sounds nice :-)
I forgot to say: I'll include the submitted themes in the next version (real v1, or if I'll just call it v2), and the best one will be the default one (I have no illusions that my own would qualify as that).
@dan_s: Strange. You did unpack the entire tarball on the root of the SD card, right? If it can't find the theme files (/frodo/themes/...), it will behave like that.
Anyway, it's a pre-release, so some warts are expected :-)
It's no longer only for Wii ("frodo-wii"), and I want to emphasize the networking features. It's still very much based on the Frodo source code, and I believe I make this clear in many places.
// Simon
I've released v1-rc1 of c64-network.org, the revamped Frodo C64 emulator.
This is still a RC, and I'm looking for graphics- and web design help (see the webpage above for more information). A changelog is available at the wiibrew wiki. Expect problems, but start drawing!