This continues EstebanPdN’s original Nintendo 3DS port, based on SpaghettiKart. I’ve been working on performance, stability, rendering, audio and the dual-screen interface, alongside some optional gameplay improvements and new ways to play.
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Hello everyone!
I'd like to share with you my first project a native Nintendo 3DS port of Oddworld: Abe's Exoddus, built on top of the open-source R.E.L.I.V.E decompilation nproject using libctru and devkitARM.
The game was tested on my Old...
Peer Pressure, a persistent softmod exploit for the Xbox 360 by developer Grimdoomer, has been publicly released as v1.0.477 on GitHub.
The new softmod works by modifying the console's NAND image and HDD security sectors to trigger a series of...
Insomniac Games' Marvel's Wolverine has gone from simply booting to showing cinematics and gameplay in KytyPS5, the experimental PS5 emulator for PC. Progress was shown off in a post on X but the game is still obviously running at single digit...
Developer mpereiraesaa has released the first public build of prospero-win, a homebrew app that can run Windows games directly on a homebrew enabled PS5. Using its own copy of Wine, no PC is required and the games run directly on the PS5. Version...
GBAtemp user @ndeadly has released MissionControl 0.16.0, which is a Switch homebrew sysmodule that lets you use popular controllers from other consoles natively on the Switch over Bluetooth.
The new release offers full support for Switch...
P3P3DS 0.2.8: faster battles
0.2.7 fixed how battles look; 0.2.8 is about speed.
The 3DS renderer was doing a lot of CPU work for every single draw: P3P draws its 3D models as thousands of tiny pieces, and for each piece the port re-sent the...
P3P3DS 0.2.7 is out.
The "exploded" models and black battle background from 0.2.6 were one bug: for 3D draws the back-face culling kept the wrong side, so models were drawn inside out and the walls and floor facing the camera were culled. Fixed...
Animal Crossing: New Horizons 3.0.3 - 60 FPS + SpeedFix (2,080 manual fixes)
60 FPS at normal game speed. ACNH times its logic by frames, so a plain 60 FPS unlock runs everything at double speed. This manually rescales 1,323 parameter values and...
Hey everyone,
I just finished english patches for the Japanese Nintendo 3DS releases of Dragon Quest I, II and III. It adapts the official English script from the Nintendo Switch version and translates the 3DS interface.
What is translated...
Are you tired of waiting for Nintendo to release a definitive version of their GameCube classic on a console that's sold more than four units? Then step right up! A fork of BlueWake, a static recompilation previously targetting iOS, the...