I'll look into Wii U stuff once I get more time to dedicate to this project. I appreciate everyone enjoying the emulator while patiently waiting for the next update :)
I couldn't help myself and looked into/fixed some of the issues reported: https://github.com/emukidid/Wii64/releases/tag/1.4.8
Hopefully nothing has regressed, mostly a glN64 release again. Yoshi's Story isn't perfect by any means but way better...
alpha 0.67 is out !
Please test 2 player/4 player mode if you can and report on the wiki !
https://github.com/BenoitAdam/nullDC4Wii/releases/tag/alpha0.67
Exciting. I'm adding this to the Wii ports ultimate thread!
The game throws a DSI crash if you try to run it from USB.
Some issues I've found while trying to replicate the original mappings, regarding the Wii U Pro Controller (probably...
Port of GTA III to the Wii, based on GaryOderNichts' Wii U port.
Works with the Classic Controller and GameCube pad.
https://github.com/elmasas/re3-wii
Yeah, I think I can probably just have another go at this, it's the same thing that GoldenEye does with its sky. I'll revisit it at some point and make it work properly.
Rice:
BattleTanx = Boots and plays again, but needs CPU Clock Divider 3.
BattleTanx - Global Assault = Boots and plays again, but needs CPU Clock Divider 3.
Killer Instinct Gold (Rev 2) = I went past 2 fights without a DSI crash, but investigate...