Recent content by SandyFarron

  1. SandyFarron

    Homebrew Snes9x RX - A new fork.

    Thank you for pointing me to this revision, niuus. It works perfectly (No ROM info at boot, Wii Remote / Classic Controllers work, cycles are indistinguishable from the real thing) and I'll be switching myself and my family to Snes9x RX. :)
  2. SandyFarron

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Well, I'm here to report an actual bug this time... There seems to be some kind of issue with the Jan 4 2020 build of Snes9x GX interfacing with the Wii Remote. I was trying to use a SNES Classic Mini controller (Which the Wii essentially considers a Classic Controller) plugged into my Wiimote...
  3. SandyFarron

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Edit - Never mind this, I updated to a boot.dol dated Jan 4 2020 and it seems to have fixed the issue. https://gbatemp.net/threads/snes9x-gx-4-4-0-beta-feedback-requested.521929/#post-8354071
  4. SandyFarron

    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Hey, I just upgraded to Snes9x GX 4.4.4 for Wii. Loving it so far, except I noticed that now Snes9x's trademark status messages appear upon boot up, like so. You can disable them in Snes9x for Windows by going into snes9x.conf and setting MessageDisplayTime = 0. However, I can't seem to find...
  5. SandyFarron

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    Why even bother changing any of the names then? Why not do a patch of Persona 1 Portable to port over all the Revelations names and graphic changes? While we're at it, let's hack Innocent Sin to add in the Revelations names too. Don't forget to make everyone white except Mark and Yuki. Oh, and...
  6. SandyFarron

    Hacking Converting video files to PMF?

    Hi everyone, I noticed that the audio of the prologue FMV in Tales of Eternia (PSP) is very, very off. You can see it here: (About 3:02 into the video if the time link doesn't work.) I want to fix it, preferably by importing an edited version of the PSone version's FMV in it, but I don't know...
  7. SandyFarron

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    Hi there; I know I'm waaay late to reply to this, and I know this is neither here nor there, but you'd have to do something with the "incorrect" Revelations: Persona names spoken in the dialogue, like Ellen, Guido, etc. It'd be really easy to remove them, I'm doing so in Audacity now. I'd like...
  8. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    You don't need to do point 8 if you aren't hacking in items or equipment. :)
  9. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    My save files don't fully work. Once you gain access to the entirety of Class 0 in chapter 2, you'll quickly find out that only Ace, Nine, and Queen have all their costumes. What you need to do is, once you reach chapter 2... 1. Switch from Ace to someone else as soon as you're able to. 2...
  10. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    You should probably do the demo and members codes first. Demo & Members codes 1. Open PSP save menu (It uses the PSP's internal font instead of any of the translation's fonts) 2. Activate the demo rewards and SE Members referral rewards codes 3. Save 4. Deactivate the demo and Members codes 5...
  11. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    You're welcome! I have a question, how do you change discs on the merged ISO? I know it was mentioned some 100 pages back or so, but I don't remember it for the life of me.
  12. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    For those of you wanting the extra costumes and bonus items, here. http://www.bwass.org/bucket/FFType-0-save.zip This archive has the system data and the save file packed in it.
  13. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    Oh, nope. You can save, shut the cheats off, then reload, and the costumes will still be there.
  14. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    Nope, I figured it out! The unlock code acts differently from the others. It can be enabled just fine during game-play. You need to activate it before you enter the PSP save data screen. I edited my post, too. I'll credit coredecepts in that post, too.
  15. SandyFarron

    Hacking Final Fantasy Type-0 RomHacking

    http://gbatemp.net/threads/final-fantasy-type-0-romhacking.340183/page-184#post-5019103 I posted that you need all three together. It's the unlock code that doesn't work for me. Edit - Oh, I got it now. The unlock code acts differently from the others. It can be enabled just fine during...
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