Amazing job on all these Android ports! It's a pity that this version seems to be based on an emulated ROM rather than a native port to Android. :(
Hopefully, sometime in the future we will see a native port (and with some additional features!)...
Silent Hill Decompilation NX - Switch port, made by ChaykaDed, based on decompiled code from Vatuu's Silent Hill Decompilation Project and a PC port from SlickAmogus KushAstronaut using LLM Anthropic Claude on the Psycross Psy-Q SDK, with OpenGL...
Awesome! Does the rumble work (I have currently only a Switch Lite to test)?
Now we just need one of those VHS / scanline filters that Silent Hill-inspired horror indie games use... 😂
Today I lost my progress in a game which only saves between levels because I needed to talk to someone and then forgot to plug in the Switch with low battery... My bad, ofc, but then I remembered how my Mac can restore a sleep state in a similar...
Dark Messiah also uses Source Engine but I guess it would be too much effort to try to adapt / modify this port for that game to work?
https://www.moddb.com/mods/dark-messiah-advanced-sdk
What about implementing some universal homebrew method to sync RAM, controller state, etc. between two Switches to make single-screen multiplayer games playable via local wireless? Of course, both users would have to use identical versions of a...
Amazing work on these ports! @Nagaa Hmm... Did you know that there are Android versions of idTech 4 FPS games?
There is also an Android port of Super Mario Bros. Remastered: https://github.com/mircowuffwuff/super-mario-bros.-remastered-android
What would be the technical challenges of using a similar technique natively on Switch through CFW? I am not talking here about the alternative operating systems.
Below, what is currently possible on Android in terms of PC gaming (ofc, not...