RePTiLyK's latest activity

  • R
    Done! I was able to edit the gct code, removing any wiimote+nunchuk remappings. Took me quite a bit of time and a lot of "google prime", but it is tested and working in my wiiu. This was also only possible because of the excellent modularity of...
  • R
    I dont think trimming would work since the button injector is probably mixed with the nunchuk remappings too. Currently, nunchuk and classic controller assemblies work sort of like "Is there a nunchuk connected? Branch to nunchuk remappings. Is...
  • R
    That's really a bummer... Forgive my naivety, but from the original code is it not possible to "trim" the lines where the remapping of the wiimote+nunchuk happen? Or is this something that has to be done from the ground up?
  • R
    How to Fix the Manual in DS Injects for Wii U Virtual Console Introduction When you create a DS inject for Wii U using tools like UWUVCI AIO, the manual that appears in the Virtual Console menu usually belongs to the base game used (e.g. New...
  • R
    First off all, this entire thread is stellar. Your mods enable us to enjoy our games the way we want (using CC), as well as improving some dubious key mapping decisions by the developers. Additionally, and most important to me, is that they...
  • R
    Quote extravaganza! Personally I tested USA Rev 2 and PAL Rev 1, but obviously from later posts you two have discovered it's not to do with the versions, but somehow related to the game not liking the main.dol patching. I don't think this...
  • R
    Tyvm for the info! Sadly that's what I was suspecting.. That's awesome that Modmii has the latest build of UWUVCI!
  • R
    The removing the deflicker filter from wiiware wads? You just open modmii, f to open file, drag your wad into the window, it should open the modmii wad tools. Then you go m to modify channel wad, and press enter until you get to the deflicker...
  • R
    Bumping with additional information. Used modmii to remove the deflicker filter from megaman 9 eu, installed and it is working fine, both in vwii and using a Wiiu inject with a forwarder (teconmoon).
  • R
    Bumping with additional information. Modmii can remove deflicker from wiiware wads, and I have not encountered any brick from doing so. Installed wads on the vwii should be of the same region to further reduce the risk of any brick. Wiiu injects...
  • R
    I have been messing around with an inject of Prince of persia forgotten sands using UWUVCI, and I am finding it hard to get the game to properly function if I remove the vfilter or the dithering in the UWUVCI options. With any of this options...