Recent content by porygonz2001

  1. porygonz2001

    Hacking Error 2002 - 3540 on a freshly modded Switch

    Had this issue with the INSTINCT NX V6S modchip while trying to move games from SD to NAND. I updated the modchip firmware to the 1.3 version and it seems it's working now, I tried moving some games and it went fine.
  2. porygonz2001

    Tips if you are going to attempt an OLED modchip install

    Thank you very much for sharing your tips, especially the pictures using the SD card for scale, I was looking on the internet for the size of that CLK point and I couldn't find anything that gave me an idea of how small it is. I've practicing micro-soldering lately on some e-waste and I think...
  3. porygonz2001

    3DS game builder directly on the Handheld

    C, C++ and C# are compiled programming languages, you need a compiler to translate the source code into machine code readable by the machine. Since for the processor "printf()" in a text file is nothing more than a string of characters without any other meaning, it doesn't make any sense...
  4. porygonz2001

    Give-away GBAtemp 20th Anniversary giveaway - WEEK FOUR - Win a custom-built Game Boy from Jayboymodz - 24hrs remain!

    // SPDX-License-Identifier: GPL-2.0-or-later /* * ASIX AX8817X based USB 2.0 Ethernet Devices * Copyright (C) 2003-2006 David Hollis <[email protected]> * Copyright (C) 2005 Phil Chang <[email protected]> * Copyright (C) 2006 James Painter <[email protected]> * Copyright (c)...
  5. porygonz2001

    Give-away GBAtemp 20th Anniversary giveaway - WEEK THREE - Win an Analogue Pocket - 24hrs remain!

    Linux kernel ============ There are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. Please read Documentation/admin-guide/README.rst first. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``...
  6. porygonz2001

    Give-away GBAtemp 20th Anniversary giveaway - WEEK TWO - Win a Retroid Pocket from DroiX - 24hrs remain!

    3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019091456485669234603486104543266482133936072602491...
  7. porygonz2001

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Hey @RocketRobz, thanks for working on TWiLight Menu++! I have a question, is there a way to use TWPatch both on widescreen and 4:3 so we can have neat filters on both ratios?
  8. porygonz2001

    GBAtemp Exclusive GBAtemp Switch OLED and retro handheld giveaway raffle - comment here to enter!

    3 . 1 4 1 5 9 2 6 5 3 5 8 9 7 9 3 2 3 8 4 6 2 6 4 3 3 8 3 2 7 9 5 0 2 8 8 4 1 9 7 1 6 9 3 9 9 3 7 5 1 0 5 8 2 0 9 7 4 9 4 4 5 9 2 3 0 7 8 1 6 4 0 6 2 8 6 2 0 8 9 9 8 6 2 8 0 3 4 8 2 5 3 4 2 1 1 7 0 6 7 9 8 2 1 4 8 0 8 6 5 1 3 2 8 2 3 0 6 6 4 7 0 9 3 8 4 4 6 0 9 5 5 0 5 8 2 2 3 1 7 2 5 3 5 9 4 0...
  9. porygonz2001

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    Hi, I've trying to compile from source, but there is a header that I can't find anywhere on internet, it's called "imgui_impl_3ds.h", and also, I don't know if "imgui.h" in there is some special version for 3DS. I would be very thankful if someone can point me where could this headers be, or...
  10. porygonz2001

    Homebrew Super Mario 64 Port

    I think is gone, I haven't seen it in the time I've been playing with the new build. I really recommend building again with that commit, it improves 3D a lot, including menus and even the 3D Mario face of the intro.
  11. porygonz2001

    Homebrew Super Mario 64 Port

    Hi all, ryotoko made a commit to the @mkst repo, this commit fixes some important 3D issues. In a short time I've been using it on my N3DS, text doesn't poke your eyes anymore, and there is no more clipping at the edges of the screen, 3D seems pretty usable for the time being. Many thanks to...
  12. porygonz2001

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    He said he targets n3DS, so, if it runs stable on n3DS is actually fine. Maybe optimizing the emu for some other games could impact SM64 , but I think not even dev has an answer to your question right now.
  13. porygonz2001

    Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

    Download latest unofficial build (posted recently in this thread) and touch the screen while you are in game to see options, one of those are aspect ratio. Text is sometimes hard to read in 4:3, though