PimasBump's latest activity

  • PimasBump
    PimasBump replied to the thread Tutorial PS5 Exploit Guide.
    Glad that it is appreciated.. I've been wanting to port YARG forever, but this will properly open up for porting A LOT of sick games when it gets stable enough. I'm making a PR to SvenGDKs repo as well..
  • PimasBump
    PimasBump replied to the thread Tutorial PS5 Exploit Guide.
    I've forked https://github.com/SvenGDK/SharpProspero/ and managed to draw a solid white triangle on in my own game on FW5.50. Homebrew on the PS5 either had the main CPU draw every pixel by hand (slow and heavy, like drawing frame-by-frame in MS...
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  • PimasBump
    PimasBump reacted to TheStonedModder's post in the thread Tutorial PS5 Exploit Guide with Like Like.
    End of September is the last eta I heard I wouldn’t hold your breath he has a lot to do still, while I hope he does meet that ETA. It doesn’t seem likely
  • PimasBump
    PimasBump replied to the thread Tutorial PS5 Exploit Guide.
    Any news on the Phu format and the wild performance gains / general full fixes for playable PS5 games?
  • PimasBump
    No - Me and my wife and daughter has not experience any lag due, and this is played on the actual docked switch. The mod do very little impact on the performance of the game, as it is mostly hooks into specific functions to add handling for...
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  • PimasBump
    This mod lets two people play as Mario on the same screen, with a separate controller for each player. It uses the same method I developed for my own Bowser's Fury local multiplayer mod, which I have not published yet. This is the first of the...
  • PimasBump
    Congrats on the release.. The switch platform is so extendable lol
  • PimasBump
    PimasBump reacted to HS2005's post in the thread Tutorial PS5 Exploit Guide with Like Like.
    Looking behind the post Arks is working with Drakmor for APR related stuff and also the SM+ integration. So when you use SM+ the .PHU format will be loaded as well. Although there is a tool that can create the .PHU format. SM+ is the most logical...
  • PimasBump
    Well i got a switch in 2022 to jailbreak, so what 5 years after? We still use it to this date.. Such a good console. Time will tell what the scene can achieve here, but let's see.
  • PimasBump
    PimasBump replied to the thread Tutorial PS5 Exploit Guide.
    Ok. The development has been wild tbh. Bought by GOT bundle 2 years ago on FW5.5 where UTMX2 just got released, but wasn't ported yet. scene is on fire
  • PimasBump
    PimasBump replied to the thread Tutorial PS5 Exploit Guide.
    So what are we gaining, that all none APR games, (which is also a lot), runs natively on the A53, and thus, will work on internal drive with no significant performance issues/stutters. Right?
  • PimasBump
    PimasBump reacted to Inaki's post in the thread Tutorial PS5 Exploit Guide with Like Like.
    Sorry, it was actually an HV-enabled etaHEN for up to 4.51. Based on the HV exploit chain ( githib cragson/ps5-hen ) . There is a downside to it, basically slower load times, due to something to do with Page Table virtualization, IIRC, but it...
  • PimasBump
    PimasBump posted the thread Hello in Introductions.
    Hi, long time lurker in the big PS5 mega thread to listen in on latest news as this is the most centralized place i found to get that.. I have created this account, to share that i made a mod for Super Mario Odyssey that enables actual full...