1. The Ko-fi page states that the entire backend of the project is vibe-coded, something to consider if you wanna use it or not.
2. For some alternatives: Should you want a PSP/PS3-inspired XMB frontend, try WaveLauncher. If you like Vita bubble...
I can respect that but you're also dodging the question of whether or not AI was used in the making of dusk. I imagine your team worked hard, and I can respect that. What I can't get behind ethically is the use of generative A.I.
This is a forum meant for human work, not AI Slop. If you can't code then just say that. No one deserves praise for typing in prompts. Gtfo
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If you don't have the time to de-compile a game then simply don't? Would much rather wait...
Screw it, I'll throw my $0.02 in here rather than on Reddit or something.
This statement really bugs me since it feels like Rockstar's managment team (which I'll shorthand to Rockstar for the rest of this) wants to have it both ways. They claim...
I may feel bad for the devs, but that's because of their work conditions, not because of the leak. No sympathy for the executives who are trying to spin this in a sympathetic way though.
It'll actually only be exclusive for a few hours and will...
Much easier to say "Nintendo bad" than it is to look for the actual cause even though it's been the central topic of discussion around anything electronics-related.
Again, I'm not a game developer, it's not my role to tell someone how to do things better. But okay sure, if you want some pointers to not make it look like a generic Unity game (despite being made with UE5):
Drop the cast lighting, actually do...
I don't need to be a chef to know something tastes like shit, just like I don't need to be a game developer to see something looks and runs like shit. You're just using the same old regurgitated arguments used to shut down dissenters of all kinds.
Pokémon fans will complain about the state of the series but then they'll also just gobble up the ugliest fangame imaginable just because it has "realistic lighting" regardless of how hard it all clashes with the aesthetic and how abysmal the...