thank you! also as i said the v1.2 crashed instantly when i clicked r but v1.0 of pokemon sun didn’t crash and it looked like it worked (it said “speed 3”) but the speed of the game didn’t actually change, Do you want me to create a new dump file...
I reproduced exactly the same code as in Pokémon ORAS, I hook the same function, etc., and I end up with this x')
I’ll try to investigate when I have time.
it didnt work, i enabled it then as soon as i clicked r the game crashed, i tried taking the "CTRPluginFramework-BlankTemplate.3gx" file out (not the CTRPFData.bin) but it didnt help (this is how the screen looked when it crashed):
thank you...
Place this file: https://github.com/PabloMK7/CTRPluginFramework-BlankTemplate/releases/tag/v0.8.0
Into: luma/plugins/0004000000164800/
1. Launch the game.
2. Press [Select] to open the plugin menu.
3. Go to Options > Gateways RAM Dumper.
4...
i tried with gemini to figure out how do i send you the memory dump using CTRPF. basically i dont know how to do that so can you please tell me how to? also, like he told me to tell you: "Just so you know, I am playing a ROM hack called Pokémon...
No, the plugin only works for the specific game and version mentioned; it has to be remade for each game. However, Pokémon Sun is based on the same engine as ORAS, so it’s easy to redo. Send me a memory dump using CTRPF if you want me to do it.
first of all thank you so much! also, can you play pokemon sun with it? (i want that for the endless dialogues) lastly how do you change the speed (x) midgame on the 3ds?