Just curious, but what kind of accusations are we talking about? I get the need for certain precautions to keep a project from getting shut down by certain legal ninjas, but I've never had any interactions with the guy, so I can't really judge.
I always make a backup of the folders affected by the Atmosphere upgrade, like the atmosphere and switch folders for example. If things go south before updating the firmware, I can just copy those folders back without any new stuff lingering...
What happened to the user experience in 23.0.0? From what I recall it was mainly about VRR in docked mode for Switch 2 and for Atmosphere it stole even more memory for sysmodules, but I haven't checked yet if their workaround to reclaim enough...
New updates will require it though, also with the new patches giving back 9MB (16MB total) it should be plenty as long as there are no reported issues.
How can you tell how much memory you're currently using for your system modules? I don't use a lot of them for example, but I do got ultrahand, emuiibo and breeze running on my system for example.
Small update to this. After some trial and error I found that both games work fine, until I install their latest updates (1.5.5 and 1.2.5 respectively). I am starting to suspect this is sigpatch-related.
Both updates require firmware 22.5.0...
Got a few games that fail to start. I get a black screen with an exclamation mark in a square box and underneath that the text:
Could not start the software.
Please try again from the HOME Menu.
In this case it's The Legend of Heroes: Trails...
It honestly depends on how AI is used. Personally I feel it can help analyzing why code you wrote doesn't behave as you expected, but it can sometimes also provide interesting ideas to approach a certain topic that you may not have thought about...
That’s correct, Moe87.
However, since some information is also written to the save file once it’s unlocked on PC, and if that save is then used on Switch, it could lead to interesting effects. It would therefore be worth testing…