A native LÖVE2D recreation of Poke Red, Blue and Yellow. The engine and map behavior are hand-written Lua; game data and graphics are decoded from a ROM supplied by the player.
Caution
We are NOT affiliated with the website gen1recomp[.]com...
Your source code doesn't have any changes, you've only uploaded the .nro to the code... I would like to see how you did the gyro and rumble out of curiosity
Updated to 4.0.2 and added gyro and rumble support
I have updated 2ship2harkinian to 4.0.2 and added some improvements.
Added:
Gyro controls
Controller rumble support
Included:
All features and fixes from upstream 4.0.2
Mod load time...
I had updated the port to 4.0.2 for those who had wanted it.
https://github.com/reflex909/2ship2harkinian-Switch
1785659659
I recently added gyro controls and rumble support on the new version 4.0.2 if you guys want to check it out...
"A config.txt
screen_width/screen_height
swap_ab (1 puts confirm/jump on B for a PlayStation layout)."
In the readme says that it can be changed in the config file, in the port folder.
LEGO Batman 3: Beyond Gotham - Switch Port
This is a wrapper/port of the Android version of LEGO Batman 3: Beyond Gotham (v2.2.1.05)
It loads the original game binary, patches it and runs it.
It's basically as if we emulate a minimalist Android...
Castle of Illusion - Switch Port
This is a wrapper/port of the Android version of Castle of Illusion (v1.4.5)
It loads the original game binary, patches it and runs it.
It's basically as if we emulate a minimalist Android environment in which...